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View Full Version : PiP and Maximizer seem to move my UI all around



aboron
09-25-2008, 10:04 PM
I've got keyclone setup and working fine, using it to box 5 wows on one machine with 2 monitors. I have my current main on the right screen, and then a quad view of the other 4 on my left monitor like this:

http://www.ggxtech.net/NormalLayout.jpg

But when I hit the swap button for one of the other 4 it move to the main screen with all it's UI elements squeezed in closer to the center of the screen, and my main's window off to the side in the quadrants has it's UI elements expanded out off the sides and overlapping the top like this:

http://www.ggxtech.net/AfterPip.jpg

Maximizer is set up like this:


[regions]
count=5
region_name_00='main'
region_00=1,0,0,1680,1050,0,0
region_pip_00=0,(112.0.0)
region_res_00=1680,1050,0

region_name_01='slave1'
region_01=1,0,525,840,1050,1,0
region_pip_01=0,(115.0.0)
region_res_01=1680,1050,0

region_name_02='slave2'
region_02=1,840,525,1680,1050,1,0
region_pip_02=0,(116.0.0)
region_res_02=1680,1050,0

region_name_03='slave3'
region_03=1,0,0,840,525,1,0
region_pip_03=0,(113.0.0)
region_res_03=1680,1050,0

region_name_04='slave4'
region_04=1,840,0,1680,525,1,0
region_pip_04=0,(114.0.0)
region_res_04=1680,1050,0

So i don't see how anything is messing up, they all are 1680x1050 "as far as they know" and all the regions are either exactly that resolution or 25% of it.

How can i get the pip swap to look the same as the small view all the time?

iztehzha
09-26-2008, 02:30 AM
It looks good to me?

I can't see the problem atleast.. Looking at the clone / main before and after the switch gives the exact same result.. The UI is still intact just as it should be.. Nothing seems squezed to me..

Ahh I see what you mean.. It's the unitframes that moves abit in.. What happens when you move it back?

aboron
09-26-2008, 04:44 AM
When i move it back it goes back to where it should be, but the reason i have the slaves UI so basic is because it moves everything around and if i switch to one it's likely because i'm in trouble and need to be able to see what's up. If i use all the UI elements my main has in the followers it gets really messy on screen when i swap PiP. (the target of each party member and focus, etc)

But i'd love to be able to have all the ui's identically formatted and have to _look_ at the name to tell which one I'm playing, that would be the ideal smooth transition in combat - or just so i can run a different one as main now and then for confusion's sake.
I already have the key mappings and macros set so that i can grab a new main and run with it without changing the buttons i push.

Daleka
09-28-2008, 11:05 AM
Correct me if I'm wrong, but it sounds like you set up the UI to function for your slaves for the aspect ratio when they are shown on the left, then when you PiP, it changes the frames a bit. Try setting up the UI and locking it when you have them on the right. That way it will look correct when you PiP over. It will look a little off when its on the left now, but easier to deal with. Thats the way I set mine up and and i have no problems. Also make sure that the aspect ratios match between the left and right screens, ie (mine) 1440x900 main, 3x 240x150 (same screen). 1440/6 = 240, 900/6 =150 This allows the ratios to be the same and have minimal distortion between PiP