View Full Version : Multiboxing Two Druids
DrBob3002
09-17-2008, 01:02 PM
Might not be the best idea, but I'm giving it a shot. So far they are level 22 and leveling fast with RAF. I just have one question, what spec should I level them as? I'm thinking Feral would be hard to coordinate because of having to be in melee range on both characters (I don't want to have to constantly switch between two windows to position each character correctly) so I gave Boomkin a thought, but I would really like an opinion from someone with more experience. Thanks!
kamuji
09-17-2008, 02:14 PM
I'm currently multiboxing 2 to 3 rogue's, with PVE mobs I almost have no problem in terms of positioning.
The fact that my first attack is a stun might give me an advantage but even without it should not
make it that much harder.
I usually start a fight, and run through the mob then turn around so you face him.With your 2nd char
following you he will most likely be in a very good position to engage melee combat. Additionally I
have bound some buttons on my mouse to make him turn left/right and go forward/backwards.
When fighting multiple mobs I hardly have any problems "setting up the mob" so the 2nd/3rd Rogue
gets a piece of the action. Just remember when the first mob dies, press the follow command position,
yourself and the mob in a way that your 2nd druid can turn do a short walk and have the next mob in
between your druids. And even while fighting, occasionally press the follow button to allow
him to realign so he will be facing you, this way the target will stay between your characters.
I must add that I find it very hard to fight underwater with the smaller mobs(mostly fish/eels).
The bigger mobs don't really pose a problem.
I'm not really gonna discuss what build your going to take, but don't let the positioning be the
decisive factor on it because once you get the hang of it its not all that hard.
For battlegrounds/arena its probably a whole different story, but in world PvP I haven't really had
problems killing people before the stuns ended, except for a 70 hunter who died shortly after.
Currently 63 and 62 and counting.
Ughmahedhurtz
09-17-2008, 02:47 PM
Due to itemization issues <58, I'd go feral.
DrBob3002
09-17-2008, 03:00 PM
Due to itemization issues <58, I'd go feral.True. However I plan to be boosting my characters through instances so it really doesn't matter until level 60 when RAF isn't useful anymore (or whenever it's just too hard to level through instances). I'll try what Kamuji said though, with melee.
I'll second the feral choice, or maybe feral / balance if positioning 2 melee's is not something you're fond of. After 40ish you could give duo balance a whirl but down time from drinking is a definite bother, though there is something fun about running around as 2 moonkin blowing things up.
-Stav
Jheusse
09-17-2008, 04:42 PM
This was asked almost word for word a few days ago here:
Dual-box'ed Druids Suggestions ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=13100')
My comment from that thread (which is on the 2nd page atm):
People generally prefer to use ranged casters since the positioning is easier than multiple melee.
2 ferals will never ever need to sit down and drink, only the occasional heal. People doing multiple melee generally run their main toon through the mob so the followers get into melee range and get back shots. With alternating shreds you'll get some aggro pingpong and very fast deadness.
Boomkins destroy things but they drink a lot (like some members of my family). Once you can get them into boomkin you'll want to use a friendly mage (yours or someone else's) to load you to the gills with water before you head out.
You won't likely need resto tree until you're in the 60s and that's more to get experience with resto spec more than anything else, because tree healing is different from other healing.
You also could only swap one of them to boomkin at first and see how you like the synergy. It could be great or it could be annoying with the chicken constantly pulling aggro.
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