View Full Version : need help with a macro
Hancock
09-02-2008, 07:33 PM
i am trying to use this macros on my shamans
/cast [target=mousover, noharm, nodead] Lesser Healing Wave
/cast [target=mouseover, noharm, dead] Ressurection
but it dosen't work. i have to get on the toon and move my mouse over the Corpse and thats only way it will work. Do i have to change some seeting on my keyclone whould it work then ?
Major_Faggot
09-02-2008, 09:05 PM
/cast [target=mouseover, noharm, nodead] Lesser Healing Wave
/cast [target=mouseover, noharm, dead] Ressurection
Fizzler
09-02-2008, 09:39 PM
I would not use noharm but rather help
Here is a commonly used format
/cast [help,exists] [target=mouseover,help,exists] [target=player] SPELLNAME
or how about this one.
/cast [target=mouseover,help,exists] [target=help,exists] [target=targettarget,help,exists] [target=player] SPELLNAME
Hancock
09-02-2008, 10:12 PM
also how can i make my shamans accept rezz. i am useing the following macros
/script AcceptGroup();
/script AcceptQuest();
/script AcceptTrade();
/script RetrieveCorpse();
/script RepopMe();
/script ConfirmAcceptQuest();
/script StaticPopup_Hide("PARTY_INVITE");
/script StaticPopup_Hide("QUEST_ACCEPT");
sorry to be a nub
Fizzler
09-02-2008, 10:16 PM
I am sure there is a simple /script command that will do that I know you can do a /click framebuttonname but I have been using the Multiboxing V2 mod it does it for me. I know the mod automation does it too.
*edit* gosh I just read what I typed... I need to go back to school, talk about poor writing.........
Hancock
09-03-2008, 09:01 PM
Any one for rez macro.i tryed few things with /script non of them worked. :S
Otlecs
09-04-2008, 04:03 AM
but it dosen't work. i have to get on the toon and move my mouse over the Corpse and thats only way it will work. Do i have to change some seeting on my keyclone whould it work then ?
This is exactly what you'd expect.
"Mouseover" is the character's own mouse-over target. You can mouse-over a unit (dead or alive), or a unit frame and your spell will be cast on that.
But you must still mouse-over it on the window containing the character that's casting the spell. Your drone can't see your main's mouse-over target.
You need to add /script AcceptResurrect() to your macro, before the RetrieveCorpse() line (well, technically before the RepopMe() line which does the release, but that's as good a place as any...)
vBulletin® v4.2.2, Copyright ©2000-2025, Jelsoft Enterprises Ltd.