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View Full Version : Prot Pally, 3 Afflication Locks and a Holy Pally



mlwhitt
08-21-2008, 02:07 PM
I am leveling a number of different 5 mans right now thanks to RAF. I have been going thru a fair bit of gold giving my alts 16 slot bags and gold to train and get mounts.

That being said I started thinking about a final team to level up. Right now my main team is Shaman, then a Druid team I am starting. But I started thinking, what about a 2 Pally, 3 Lock group.

I know that over all there is not a lot of synergy between Locks and Pallys. I have a 70 Pally that I leveled Prot and that is holy now so I am familiar with class and I realize how great of tank healers Pallys are. So here is my thought....

Protection Pally, Holy Pally (2 x aura and 2 x blessing... Like the thought of BOS and BOW on the locks)
3 Affliction locks, depending on the situation most likely just have imps out. Also figure being able to Soul Stone both of the Pally will go a long way towards wipe protection, plus a spare soul stone in the mix.

What do you guys think? I know one problem I will have is with the Holy Pally not being able to AOE heal. I am hoping that Drain Life and Siphon Life will help off set that need. I don't plan on life tapping much to avoid having to top off the locks. I realize that my DPS will surfer some from that but figure not too badly.

I figure the group would do good in the CC field as well. Do you guys see any problems running instances with this group?

Thanks,
mlwhitt

daviddoran
08-21-2008, 04:19 PM
I Kinda have a group like that, but my prot pally is 70 and the rest are 61, so i don't really know how they will work together once they are similar in level. When I first got to outland, my paladin did almost all the damage, because my locks had crap gear. Now they are contributing, and every gear upgrade seems to make their damage go up.

One plus, is that because both locks and pallys get free lvl 30 mounts, you can get by with less money from higher lvl toons. I'm running a team on a different server than my main, and i can't even afford mounts at lvl 42...

mlwhitt
08-21-2008, 04:24 PM
Yeah a lot of the reason for this group is the 5 x free mount setup. I have blown a lot of gold lately working on my other 5 man groups so I really could use a break from the mount cost (even if it is pocket change these days).

Suvega
08-21-2008, 04:32 PM
Druid tank over pally imo.

Pally relies on consecrate, meaning if a cc breaks and hits your consecrate you're screwed.
This might not mean much in BC right now because you can overgear everything, but remember WOTLK you won't.... SOOOO you'llg et faced.

Bear druids can be played with relatively little keys, and swipe allows you to tank 3 targets w/o having to worry about hitting somethign you don't want to.


Holy pallies suck at healing right now. Dunno why you would want one (other then they can take a hit or two). Dunno how WOTLK will change that but /meh.

Priest imo.

mlwhitt
08-21-2008, 04:35 PM
Holy pallies suck at healing right now. Dunno why you would want one (other then they can take a hit or two). Dunno how WOTLK will change that but /meh.

Priest imo.

Not really sure where you get that Holy Pally's suck. I still fully think that as a single target healer that they are perfect. My 70 Holy Pally can heal practically all day long when I pace him. Sure we don't have the Oh S#!% heal (actually we do... Holy Shock) and we do not currently have an AOE heal, but honestly I enjoy healing with my Pally 1000x more than my Druid.

As far as tanking I have always enjoyed tanking with my Druid but CC was important. With my Pally CC just gets in the way of doing my job.

Toned
08-21-2008, 04:36 PM
I'd change your setup to 1pal (tank) 3 locks and a priest (aoe healing, fort/spirit).

Suvega
08-21-2008, 04:38 PM
Holy pallies suck at healing right now. Dunno why you would want one (other then they can take a hit or two). Dunno how WOTLK will change that but /meh.

Priest imo.

Not really sure where you get that Holy Pally's suck. I still fully think that as a single target healer that they are perfect. My 70 Holy Pally can heal practically all day long when I pace him. Sure we don't have the Oh S#!% heal (actually we do... Holy Shock) and we do not currently have an AOE heal, but honestly I enjoy healing with my Pally 1000x more than my Druid.

As far as tanking I have always enjoyed tanking with my Druid but CC was important. With my Pally CC just gets in the way of doing my job.

But you don't ever just heal one target :P And CoH is the loleasymode for mb. Not to mention you can run while healing (usefull for gathering large groups with your tank), and they can gear up easier and cheaper then a pally (lolcraftedgear). Not saying pally is useless, it has it's niche, but it is definetly sub par to other healers at the current juncture.

mlwhitt
08-21-2008, 04:39 PM
I'd change your setup to 1pal (tank) 3 locks and a priest (aoe healing, fort/spirit).

I can see your point as the Priest would be able to throw refreshes up on locks without taking much time away from healing the tank. I just wondered if I would run into too many keybindings with a Priest in the group vs. a two/three button pally healing.

Suvega
08-21-2008, 04:40 PM
I'd change your setup to 1pal (tank) 3 locks and a priest (aoe healing, fort/spirit).
I'd really pick a druid over a pally.

BC = pally
WOTLK = Druid.

Remember, a seduce breaks for 2 seconds and it's ontop of a consecrate owning your paladin.

And YES it will OWN your paladin when you're wearing all blue quest gear in a WOTLK instance. You will NOT have badge gear to cover your ass

mlwhitt
08-21-2008, 04:44 PM
Thank you both. I can see COH > Pally for party heals. I guess I am too used to being a MT healer solely focused on the tank. Guess maybe I should go back to the drawing board.

Mac
08-21-2008, 05:03 PM
I'd really pick a druid over a pally.

BC = pally
WOTLK = Druid.

I'm not sure I'm following your logic. All we have read around here for a while has been pali > druid because of consecrate gather up the mobs, ez mode multiboxing tankage. Your suggesting the opposite.

What are you seeing about druid tanks in wotlk makes them any better at this point?

Revith
08-21-2008, 05:09 PM
This may also all be premature as there have been many blue posts lately stating how unfinished the tanking balance is, and due to the massive changes to paladins as a whole, prot pallies need more work than any other tanking class. I'd wait until they finish their tanking balance overhaul before passing any judgement on which class is best.

mlwhitt
08-21-2008, 05:10 PM
I was kind of wondering the logic as well as everything I have heard (and experienced having both a 70 Druid and Pally) is that Pallies are easier to tank groups with, Feral has higher DPS but does far less AOE aggro.

According to what I have been reading people are saying that Druids are in a bit of a pickle come Waith. (See link). I didn't want to start anything but Mac is right, not sure I follow the logic Suvega.

http://forums.worldofwarcraft.com/thread.html?topicId=9023729380&sid=1 ('http://forums.worldofwarcraft.com/thread.html?topicId=9023729380&sid=1')

Suvega
08-21-2008, 05:11 PM
I'd really pick a druid over a pally.

BC = pally
WOTLK = Druid.

I'm not sure I'm following your logic. All we have read around here for a while has been pali > druid because of consecrate gather up the mobs, ez mode multiboxing tankage. Your suggesting the opposite.

What are you seeing about druid tanks in wotlk makes them any better at this point?

The other half of my post :P

]

Remember, a seduce breaks for 2 seconds and it's ontop of a consecrate owning your paladin.

And YES it will OWN your paladin when you're wearing all blue quest gear in a WOTLK instance. You will NOT have badge gear to cover your ass

Pallies are uber for shaman rigth now, becuase you're wearing BT level tanking gear (ilvl 146?! badge gear), and tanking instances which were tuned for ilvl 115 blue gear. Of course it's easy to tank 5 mobs.

When wrath comes out, you'll be in blue quest gear, and mobs will OWN you if they were desgined to be CC'ed. You can't overgear an instance in WOTLK when it releases.
Therefore the ability to CC and tank 2/3 targets effectively without uber gear is valuable. Druids can do this vastly superior to pallies.

Suvega
08-21-2008, 05:16 PM
I was kind of wondering the logic as well as everything I have heard (and experienced having both a 70 Druid and Pally) is that Pallies are easier to tank groups with, Feral has higher DPS but does far less AOE aggro.

According to what I have been reading people are saying that Druids are in a bit of a pickle come Waith. (See link). I didn't want to start anything but Mac is right, not sure I follow the logic Suvega.

http://forums.worldofwarcraft.com/thread.html?topicId=9023729380&sid=1 ('http://forums.worldofwarcraft.com/thread.html?topicId=9023729380&sid=1')

Read the blue response (see link)

Pallies will be good AOE tanks, however AOE tanking an instance in all blue gear means you can't CC anything, meaning they are going to be taking alot of dmg. (Take a pally in greens and try tanking an instance, or all blues with 0 badge gear and to a heroic.)

You want 3 locks to CC, well a pally tank would be EXTREMLY detrimental to that.
Druids can be played equally easily (with swipe), and will be a competent tank with CC.

EVeryone is saying about how great pallies are tanking in BC instances, because they are all wearing uber gear.
Try the same in the gear that was ment for the instance, and you'll see that tanking 6 mobs at the same time is BAD.


http://forums.worldofwarcraft.com/thread.html?topicId=8765643774&sid=2000

Suvega
08-21-2008, 05:26 PM
In continuation,
http://forums.worldofwarcraft.com/thread.html?topicId=8765643774&sid=2000&pageNo=5#90


The trick is to let a Prot paladin still be useful in tanking large groups as on Morogrim or Hyjal without letting them trivialize the 5-player content that other tanks have to work at tanking

I.e. Expect CC to be needed, and not having a LOLeasy time at tanking instances with a prot pally in wrath.

mlwhitt
08-21-2008, 05:29 PM
In continuation,
http://forums.worldofwarcraft.com/thread.html?topicId=8765643774&sid=2000&pageNo=5#90


The trick is to let a Prot paladin still be useful in tanking large groups as on Morogrim or Hyjal without letting them trivialize the 5-player content that other tanks have to work at tanking

I.e. Expect CC to be needed, and not having a LOLeasy time at tanking instances with a prot pally in wrath.

Okay, that blue posting makes what you are saying make more sense. So it looks like Blizzard is wanting to do away with EZ Mode tanking via AOE tanking everything because it limits the need for the other types of tanks.

Revith
08-21-2008, 06:05 PM
So far I have seen zero cc as mandatory in the first 4 dungeons in WOTLK, but that's only up through the lvl 75 or so instances. I ran Drak'Tharon Keep (74-76 instance) last night with 2 DK's, 2 Pallies, and a shaman. We had a prot pally tank the first time through and a DK tank the second time through, and had no problem either time. But again, this isn't endgame stuff, and there's still a lot of testing to be done.

Leyuna
08-22-2008, 04:11 AM
I personally hope that paladins still will be the AOE tank in WOTLK, and the main choice for heroics for their ability to run instances without CC. I think it would be sad if they lost that thing because it is what made the prot paladin in TBC.
There is no better feeling that going to an instance with 3 mage/warlocks and a healer, and someone ask what he/she should CC, and you reply "CC? whats that, never heard of a AOE spell called CC".

I hope that CC abilities would be more a choice insted of a most, because otherwise you will still be "forced" to take mage/other class's with no-CD-CC.
But we will see, nothing is settled, nothing is finite, we will see and then....we will be like the Borgs and adapt