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JoKer76
08-17-2008, 09:57 AM
I have played WoW on and off for a few year, but never really got into it until recently (my main being a lvl 19 Paladin). So, when I saw the bonuses being offered for the RAF program, I subbed a new account and linked it to my existing account. Now I have 90 days and I want to make the most out of the offering.

I would like to know if anyone can suggest the best duo for boxing to 60 the fastest?

I initially tried Warr/Priest but found this combo to be extremely slow because it takes forever to kill things. Good utility, just slow. My next experiment was Shaman/Shaman. These guys are currently at level 8 and seem to kill much faster than the Warr/Priest team. Should I stick with the Shamen, or is there a quicker killing combo with heals that I should be trying?

I'm not really concerned with "what I want to play", my goal is to simply get as many characters to 60 over the next 90 days so I can grant levels to my vet account.

Looking for suggestions/opinons/questing options/macro setup tips/etc.

Thanks in advance!

Kedash00
08-17-2008, 10:43 AM
the fastest possible class combo would prolly be a rogue/healer for single targets or mage/priest for aoe grinding. My rogue could smoke single targets but always had to stop to bandage (this was way back when i was soloing)

I used to run with my brother alot, he made a priest and i was the mage and we would aoe grind, get like 3 bars each pull.

Bravo
08-17-2008, 12:10 PM
ummm hunter/hunter?? this class just eats anything in front of them, I had a hard time running instances with 5 shams, 5 hunters is a breeze. You don't even have to stay on the mob, tag it, move on and let your pets kill it.

Dikt
08-17-2008, 12:16 PM
I'm currently leveling up a paladin and a warlock together. I won't claim that they kill things the fastest (probably double mages for that) but it does have the benefit of zero downtime. Paladin tanks while Warlock has Salvation up. Warlock dots everything up and then watches them die. Lifetap for mana whenever health is full and paladin can heal up the warlock as needed. And you can put Soulstone on the paladin so you never spend any time having to run back to your body if either die.

I'm planning to AOE grind later on, paladin tanks while Warlock kills everything but my guys aren't quite high enough for that yet (and I'm not quite skilled enough at controlling all their abilities at the same time yet, only started this week).

JoKer76
08-17-2008, 12:36 PM
So far, I'm liking the Hunter/Hunter idea. However, the lack of healing is somewhat concerning. I know you can heal pets, but if the mob gets on one of the toons I fear they will go down rather quickly.

And suggestions regarding setup? Keyclone mappings, etc?

The Mage/Priest idea is also compelling, due to bubble/AoE. I assume at high levels, this would make AoE grinding pretty worthwhile. But grinding makes me cringe. I would prefer to stick to questing, because the effort/reward ratio is rather high with the triple EXP bonus. However, I am open to grinding suggestions if the experience is good enough.

Lyonheart
08-17-2008, 12:41 PM
i have not done less than 5 at a time for awhile. But last night i started working on my two level 40 hunters. Even in noob gear they rip stuff up faster than almost anything else. I have done them all at some point. I have two lvl 70 hunters already. They were my first duo to 70 and its been so long i forgot WHY i made them. I figured out in beta that two hunters would own for soloabilty. Now that I'm doing it again..WoW! And yes its an RaF this time around so SUPAH fast!

Stav
08-17-2008, 12:48 PM
One thing to keep in mind with hunter's is that your pet's are going to be lagging (unless it's changed so they benefit from quest experience), so you may end up spending time every couple of levels taming a new pet. Not a huge deal but something to think about. On the plus side a relatively close level pet should hold agro off of the hunter's just fine up until you get feign death and then pulling agro isn't really an issues anyways.

On a related note I've just took a pair of elemental shaman up from 34 to 60 with RAF benefits and it went very quickly, the 3x quest experience keeps you on the move and astral recall is simply amazing for cutting down travel time (*cough* the Arathi Highlands Stromguard chain).

-Stav

vultuk
08-17-2008, 07:47 PM
Heya.

On monday 11th Aug I started on the RaF levelling 2 characters. I dual boxed a Hunter and Warlock and they both hit 60 on Saturday after a total /played time of 2 days 21 hours. This was the fastest i've ever levelled in (fastest solo levelling time was previously 4 days 3 hours for me). The combo here with pet is just perfect for grinding and pulls generally went....

DoT up 1st mob with Affliction lock, set void walker on this mob
Dot up 2nd mob with lock, set hunter pet (ravager) on this mob
Dot up 3rd mob with lock and leave hunter attacking (Hunter pet would kill 2nd mob very quick and then take aggro on 3rd)
Dot up 4th mob with lock and drain tank.

Rinse Repeat. I'm not sure if there would be a faster combo than this to be honest. Maybe a Lock - Lock would work but I actually think you'd be killing mobs to fast to get the synergy between when the pets were finishing combat.

JoKer76
08-18-2008, 12:20 PM
Heya.

On monday 11th Aug I started on the RaF levelling 2 characters. I dual boxed a Hunter and Warlock and they both hit 60 on Saturday after a total /played time of 2 days 21 hours. This was the fastest i've ever levelled in (fastest solo levelling time was previously 4 days 3 hours for me). The combo here with pet is just perfect for grinding and pulls generally went....

DoT up 1st mob with Affliction lock, set void walker on this mob
Dot up 2nd mob with lock, set hunter pet (ravager) on this mob
Dot up 3rd mob with lock and leave hunter attacking (Hunter pet would kill 2nd mob very quick and then take aggro on 3rd)
Dot up 4th mob with lock and drain tank.

Rinse Repeat. I'm not sure if there would be a faster combo than this to be honest. Maybe a Lock - Lock would work but I actually think you'd be killing mobs to fast to get the synergy between when the pets were finishing combat.Good info, thank you! Have a couple question though. I think Keyclone would be a good tool if using 2 of the same class (Hunter/Hunter) but what do you use for your Lock/Hunter setup? I would be interested in knowing the methodology and leveling tips. Are you questing at all, or mostly griding? Any tips on locations, etc?

vultuk
08-18-2008, 01:07 PM
On RaF Questing is optimal. Triple XP on quests means you're only doing around 5 quests per level right the way up to 60. I didn't do any grinding. I specifically just did "Kill 10 of this type" quests or "Collect the blah blah from tumtum's dead body" you know the type! I did do a few quests that were "Collect X items" But only when I knew the items were good drop rates or the quest led on to bigger and better things.

My quest progression from 1 - 60 was basically

Draenei starting place - 12
Darkshore and Azshara - 25
Wetlands and Redridge - 30
Duskwood and STV - 35 ( <3 Nessingway ;) )
Shimmering Flats and Feralas - 40
Tanaris - 45
STV and Hinterlands - 50
Felwood and Winterspring - 55
EPL and WPL - 58
Hellfire - 60

That was the basic areas. I did a few quests elsewhere when I remembered they were easy, like a few in Hillsbrad / Arathi etc But that was the main progression.

As for using keyclone (i'm mac based so I use clonekeys but hey). Getting the sync right between lock and hunter would be difficult so the only thing I really used it for was sending in the pet and hitting autoshot on the hunter. My lock was the main character and the hunter followed, the majority of dmg came from the DoTs from the lock or the hunters pet so it was simply a case of just letting the hunter keep aggro off the warlock by melee (or shooting if it was a ranged mob) so the lock could get on with killing the next mob. With the hunters pet on defensive it would quickly finish off its own target then onto the hunters target. So that's how I did it anyway.

Hope that helps and there wasn't too much waffle! lol

Rudi89
08-18-2008, 01:13 PM
I might think about what duo would be most efficient at training skills and moving around. I don't know about other folks but with the 3x XP quests I find that a proportionally large amount of my time is spent going and getting trained.

Also class-specific quests are a pretty major slowdown on the leveling process in my experience.

Because of these two factors I would think that leveling two mages should be looked at as they can easily port to a trainer and hearth back and they don't have class-specific quests that need to be done for stances or totems or forms or whatever.

vultuk
08-18-2008, 01:25 PM
I actually found the class specific quests on hunter / lock alright. But with it being the RaF my main account (with the hunter) has my lvl 70's on, so I was using my lvl 70's to quick mount to the areas to get the items from, then using the summon friend feature to summon the lock and then the hunter would summon back. With the RaF summon friend it is the toon that does the summoning that suffers the 1 hour delay which means if you have 3 70's that's 3 summons you can use per hour ;)

However, when i'm powerlevelling (which I was in this case) I don't really bother with class quests, I do them when I get to max level (or get bored one night). Another bad thing about class quests in RaF is that a class quest can put as much as 75% of a level (I found) even at high levels (lvl 40+) which can cause problems if one of your characters is higher than the other. It can really mess up the XP you are getting for quests as if a quest is trivial to one person in the party then triple xp does not apply.

Edit: I should also add, that I only trained new skills every 10 levels to speed up leveling!

mlwhitt
08-18-2008, 04:13 PM
Darkshore and Azshara - 25


You mean Ashenvale instead of Azshara I assume. ;)

vultuk
08-18-2008, 05:52 PM
Darkshore and Azshara - 25

You mean Ashenvale instead of Azshara I assume. ;)nope. I R IMBAH!! :P

Yes, yes I did

Mercurio
08-18-2008, 06:29 PM
On RaF Questing is optimal. Triple XP on quests means you're only doing around 5 quests per level right the way up to 60. I didn't do any grinding. I specifically just did "Kill 10 of this type" quests or "Collect the blah blah from tumtum's dead body" you know the type! I did do a few quests that were "Collect X items" But only when I knew the items were good drop rates or the quest led on to bigger and better things.

I did something very similar with 5 toons last week. Started them on a Friday, next Saturday they were 60 with 2 days, 4 hours /played. Could have cut off a few hours if I hadn't done those darn totem quests. These were on a new server and I'd never played horde before, so I'm sure someone who knew what they were doing could do much better.

Skip all non-kill or non-get-one-item quests and RAF will move you up very efficiently.

Oh, and I'd vote hunter/hunter as well - I started another group of 5 different classes yesterday and the hunter has almost twice the DPS of any other toon.

dardack
08-18-2008, 07:00 PM
my 2 for duo i like are warr/mage (could be palyy i guess but i have one of those) and priest/lock. with tank/mage I can send tank in and just grab agro with t/clap and rotate sunder on each toon, then mage goes in and just AOE's, now this does require the tank to have training and decent level appropriate gear, when leveling with RAF i found that that was not always the case, cause you level so fast. I am at 51 with the tank/mage right now with 1 day 15hrs /played. Priest/lock I did long long time ago, back before I was anywhere near good at dualboxing, i gave the priest/account to my cousin, i am thinking of doing it again once my mage/tank is 60

JoKer76
08-19-2008, 03:23 PM
I'm glad to see that this thread is churning out a lot of good information. Keep it coming!

I decided last night to revisit my Warr/Priest duo. After spending about 2 hours setting up AHK, macros and Synergy I think I've nailed it down to a bit of a science. It still takes quite some time to kill anything 3-5 levels higher than me, but the Warr is Fury spec for DPS and the Priest is Discipline/Shadow spec for Buffs/Wand Spec.

The problem I've run into in Ghostlands at level 24, is that I've run out of quests. Being relatively new, I'm not sure where to find kill quests at this level for Horde. Does anyone have any suggestions?

JoKer76
08-20-2008, 12:37 PM
My Warr/Priest duo is now lvl 29. The only problem I'm having is that I feel like I'm running all over to get and complete quests.

Tauajo, Tarren Mill, Ashenvale, Stonetalon ...

Are there any good zones where I can get 4-5 levels without having to travel all over the world?

tokadub
08-20-2008, 02:21 PM
I started out with a mage+druid combo but then decided that I would rather have a rogue + druid first. I would have to say rogue+druid is ownage for several reasons.

1) You have Heals over time meaning you can easily just pop renew on the run and healing never really seems that inconvenient even if your rogue is your main control 90% + of the time.

2) You have double stealth you can easily just stealth through certain areas if your too impatient to clear and head directly to the quest objectives.

3) Rogues damage and stunlocks own period. Your rogue can pretty much handle the dps by himself. If you get your druid decently geared out he can pretty much dps constantly too via wrath/moonfire/starfire. If you get really used to the combo you can even have the druid go into cat form for a rogue sap + druid backstabs. The druid can steal aggro from the rogue quite a bit making the rogue assassination tree very viable as you can constantly backstab for critical damage.

4) Druid buffs and debuffs compliment rogue very well. Faerie fire reduces armor so that rogues can instantly pwn. Rogues also have sap and blind making pretty much any PVE encounter easy mode.

5) This duo will require some careful keybindings but it is very very powerful as I am often taking on 4-5 mobs at a time with ease. The rouge generally is about 60-70% of the damage when the druid is not in cat form. The druid can even overtake the rogue in DPS if you are very good with the double melee.

This combo is just pretty leet.... no downtime, multiple CC, buffs, debuffs, good dps, great survivability, stealth... pretty much everything.

Leaving my mage behind though, may try to dual box him along with a priest however I don't think that combo would be as good due to the squishyness and mana dependency.