Sticky:Useful Multiboxing Macros
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Useful multi-boxing macros
I suggest using focus to set targets. Reset focus when you /follow. Helps you recover if your main dies.
General Macro Info (Read these first):
http://www.wowwiki.com/HOWTO:_Make_a_Macro
http://forums.wow-europe.com/thread.html?topicId=83118355&sid=1
Macro and Scripts FAQ:
http://forums.worldofwarcraft.com/thread.html?topicId=11381238&sid=1
Super Macro Guide:
http://forums.worldofwarcraft.com/thread.html?topicId=102812453&sid=1
Mage
I'm sure there are tons of useful macros that are good for multi-boxing that otherwise wouldn't make sense for one-boxing. Here is one that I use with a mage in a secondary support role:
/cast [exists,harm,nodead] fireball /stopmacro [exists,harm,nodead] /assist party1 /cast [exists,harm,nodead] fireball
This macro will cast a fireball if the mage currently has an enemy target that is not dead. It will cast the fireball and then end the macro with /stopmacro.
However, if the mage either does not have a target or its current target is dead, it will then assist the main character in the party to acquire a new target.
My typical main is a warrior. The warrior goes in, gets aggro on 2 or 3 mobs and then I hit this macro for the mage. It acquires the warrior's current target. The warrior can then cycle through all the targets keeping aggro while the mage continues to cast fireballs at its first acquired target until its dead.
Before I made this macro I simply had this one:
/assist party1 /cast fireball
However, with this macro, the mage would change targets as the warrior changed targets. I like it much better for the mage to concentrate its fire to kill one target instead. I just have to make sure to build good aggro on its target before starting to unleash fireballs. It works great.
This also allows me to manually select a target for the mage before a fight begins. This might be a target off to the side that the warrior won't be engaging but the mage can take down with a fireball or two by himself, like a warlock's pet imp. Then the mage can start helping the warrior with his targets.
I have the same macro for other attacks as well, such as Fire Blast, Scorch, Frostbolt, etc. So no matter which of these I start off with, the mage gains a target and stays with it no matter what spells I throw.
Sometimes I replace the last line in the fireball macro above with:
/cast [exists,harm,nodead,combat] fireball; [exists,harm,nodead,nocombat] pyroblast
This allows me to use a pyroblast as an opener. In fact, the long cast time of the pyroblast lets me kick it off soon after the warrior engages and gives him time to build aggro before it hits. Very cool and efficient.
There is one other variation I've thrown into the mix:
/cast [exists,harm,nodead] fireball /stopmacro [exists,harm,nodead] /cast combustion /stopcasting /assist party1 /cast [exists,harm,nodead,combat] fireball; [exists,harm,nodead,nocombat] pyroblast
By adding the /cast combustion into the mix, I make good use of that ability whenever its not on cooldown, which is every three minutes. Since the mage is a secondary character I really don't have time to keep up with combustion's cooldown and remember to use it. This way I get its benefit every three minutes even if its not at the most optimal times. Its better to use it 20 times an hour rather than not at all! (Ok, actually the cooldown on the combustion doesn't start until its used up I think, but that usually happens pretty fast, so maybe I really get its use 15/16 times an hour, still good!)
Note: in case you aren't familiar with macros, the /stopcasting line is used to allow spells that aren't on the global cooldown to be cast in the same key press along with a spell that does. You can only have one spell occur that causes the global cooldown, but as many spells as you want that don't. Just be sure to put /stopcasting between them. You are only limited by the 255 character size of macros.
Note: You have to be a little careful with this macro. At the end of a battle, you might acquire a distant target with your main that you really aren't intending to engage, but you then hit your mage macro and it shoots at it. This can sometimes cause "exciting" play. It hasn't happened to me often but it can occur.
Note: Another problem is similar to the one I just described in that your mage acquires a target and you don't notice it. You then move out of range of that target and when you call on this macro it does nothing. You might not notice this at first and when you do you have to take a moment to click that target off your mage.
Neither of these problems are that big of a deal and are infrequent. The benefit of this macro to me greatly outweighs these "problems".
What are some other macros you use specifically for multi-boxing that you've found beneficial?
By the way, I realize that I could have made one-line macros (or fewer line macros) of some of my examples in the original post, such as:
/assist party1 /cast fireball
could have been:
/cast [target=party1target,exists,harm,nodead] fireball
Likewise I could have had this one line macro do much of the work of shooting at the current target or acquiring and shooting at party1's target:
/cast [exists,harm,nodead] fireball; [target=party1target,exists,harm,nodead] fireball
However there are a couple of reasons I made it into a multiline macro:
- I wanted to add /cast combustion to it.
- I'm not always grouped in a party with the main character that I'm supporting but instead just following a lowbie around helping when needed. In this case I cannot use UNITID's like party1target, instead I have to use the lowbie's name in the /assist line.
So taking these things into account, my macro expanded into several lines. This is the same example from the OP but with a character name instead of a UNITID in the /assist line.
/cast [exists,harm,nodead] fireball /stopmacro [exists,harm,nodead] /cast combustion /stopcasting /assist malthor /cast [exists,harm,nodead,combat] fireball; [exists,harm,nodead,nocombat] pyroblast
If you are always partied, then the last two lines could be combined to look like this:
/cast [target=party1target,exists,harm,nodead,combat] fireball; [target=party1target,exists,harm,nodead,nocombat] pyroblast
Which actually turns out to be longer in characters, though one less line. Using the /assist is more flexible I think and less cluttered.
Just thought I'd point this out in case someone might be wondering about it.
Accept All
Steph posted this in another thread:
/script AcceptGroup(); /script AcceptQuest(); /script AcceptTrade(); /script RetrieveCorpse();
It's wonderful for keeping youself from having to click a bunch of accepts every time you do invites, trades, quest sharing, or picking up your body.
4 Warlocks + 1 Priest
I spent over five hours today configuring and testing macros for what I’ll now call “The Bradster Project”. I have a 42 Warlock I tested these on, so there were a few spells I was unable to confirm because level of the ability. I hope to roll out 4 warlocks and Priest within three weeks time. The idea behind these macros is to condense all the skills as much as possible. Some of them took a while to figure out. A couple of you I’ve spoken too directly, I wanted to share these macros since I know you are currently/about to start this same 5box class setup.
You can change the key assignments without much thought. Figured I could save someone on here a good bit of time.
Interface Key layout for Warlocks (Player B, C, D, E).
+ = Create Soul Stone, use Soul Stone see Key #+ Macro - = Warlock Pet Cast, See “Warlock pet cast pet information” and Pet attack Macro 9 = Life Tap / Dark Pact / see Key #9 Macro 8 = Mount see Key #8 Macro 7 = Create Healthstone / Use Healthstone see Key #7 Macro 6 = Hellfire, Rain of Fire see Key #6 Macro 5 = Drain Mana/ Drain Life see Key #6 Macro 4 = Death coil/Howl of Terror see Key #4 Macro 3 = Drain soul / Wand see Key #3 Macro 2 = Auto Follow Backup Main / Warlock Dot sequence see Key #2 Macro 1 = Auto Follow Main / Warlock Dot sequence see Key #1 Macro
Key + Macro
Creates Soul Stone while pressing Alt +, Uses it by pressing + The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Create SoulStone; Soulstone
Key – Macro
Casts Pets by pressing alt -. Pet attacks by pressing -. Note: Replace warlock name with that warlock. Do not assist the main or backup main as both of those could have died. This way the pets are assiting the warlock and the warlock is assiting the main/backup mains target.
Example: We have "Dotman" which is player C in group. This macro asks his pet to Assist Dotman, Dotman is assisting your main, or backup main. The pet will Attack your main's target or Backup mains target.
The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Summon imp; /assist warlock name /petattack
Warlock Pet cast pet information On each player a different pet will be placed on the hot bar. (For now, as I learn I may change this configuration) Player A = Void walker Player B = Fel hound Player C = Imp Player D = Succubus
Key 9 Macro
Use Life Tapwhile pressing Alt 9, Dark Pact by pressing 9 The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Life Tap; Dark Pact
Key 8 Macro
If I’m in the outlands it casts the flying mount, if it cannot be used ground mount.
/use Summon Ebon Gryphon /use Summon Felsteed
Key 7 Macro
Creates Health Stone while pressing Alt 7, Uses it by pressing 7 The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Create Healthstone; Healthstone
Key 6 Macro
Casts Hellfire while pressing Alt 6, Rain of Fire by pressing 6
The Macro: Note mouse interaction required for warlock mouse control to start Rain of Fire.
#showtooltip /stopcasting /cast [modifier:alt] Hellfire ; Rain of Fire
Key 5 Macro
Drain mana while pressing Alt 5, Drain Life by pressing 5
The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Drain Mana; Drain Life
Key 4 Macro
Casts deathcoil while pressing Alt 4, Howl of Terror by pressing 7
The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Death Coil ; Howl of Terror
Key 3 Macro
Drain soul / Wand. Casts Drain soul while pressing Alt 3, uses wand by pressing 3
The Macro:
#showtooltip /stopcasting /cast [modifier:alt] Drain soul; shoot
Now on to cast sequence Macros! How these work. You setup (example) 4 spells spell 1,2,3,4. Each time you press this key it will move on to the next spell. So press 1, casts spell 1, press 1 again it will cast spell 2 etc. Great for insta casts!
Key 2 Macro
Warlock Dot’s (Low level)
/auto follow player name (Back up Main) /assist player name /petattack /castsequence reset=combat Curse of Agony, Corruption, Immolate, Drain Life
Warlock Dot’s (High level version)
/assist player name /petattack /castsequence reset=combat Siphon Life, Curse of Agony, Corruption, Unstable Affliction, Seed of Corruption, Immolate, Drain Life
Key 1 Macro
Warlock Dot’s (Low level)
/auto follow player name (Main) /assist player name /castsequence reset=combat Curse of Agony, Corruption, Immolate, Drain Life
Warlock Dot’s (High level version)
/assist player name /castsequence reset=combat Siphon Life, Curse of Agony, Corruption, Unstable Affliction, Seed of Corruption, Immolate, Drain Life
Note: I have the longer cast dots later on in this macro. Getting off 2 quick dots with Player B, C, D, E = 8 Dots on a single target! Vs out of range trying to cast the long ones in PVP = 0 dots! In PVE you might want to reverse it.
For future reference, I just want to list the basic Seduce macro I'm using for CC. This is not really for boxing, but putting a separate focus hot key on each Warlock using a Succubus as well will make it a very powerful tool.
/clearfocus [modifier:alt] /focus [target=focus,noexists]; [target=focus,dead] /clearfocus [target=focus,help] /petstay /petfollow /stopcasting /cast [pet:succubus,target=focus,exists,harm] Seduction; Seduction
also one to consider, as it seems you use affliction locks, the curse of exhaustion, its great for slowing down/kiting mobs. The macro is easy but the spell is very, very handy.
Here are some macros I made for a priest when triple boxing with 2 support warlocks.
/cast [target=mouseover,party,nodead] power word: shield; [target=party1,nodead] power word: shield /cast [target=mouseover,help,nodead] cure disease; [target=party2,nodead] power word: shield /cast [target=mouseover,help,nodead] dispel magic; [target=player] power word: shield /cast [target=mouseover,help,nodead] renew; [target=party1,nodead] renew /cast [target=mouseover,help,nodead] flash heal; [target=party2,nodead] renew /cast [target=mouseover,help,nodead] greater heal; [target=player] renew
With just 6 keys I have quick one-button access to a shield or renew for any of my three characters. Plus I have easy access to shield, renew, cure disease, dispel magic, flash heal, and greater heal that I can cast on anyone by mousing over the toon on the screen or on a character frame and pressing the appropriate button.
Not a bad way to save on macro space and key usage. Very handy for when you let someone else join the group as it gives a way to heal them without having to make any macro or key changes. Not a problem for you 5-boxers since your group is already full of course.
Just because I 5 boxxed does not mean that I don't want to solo now and again :)
Pretty hard to 5 box in Naxx :) Mostly due to a few fights being so utterly movement based that there was barely room for error if you were paying 100% attention (thad, lothaeb, etc).
Nice suggestion about party members and not names - less exact if your group shifts around but more flexible when other people join.
Focus
To make them more exact, these macros could be done using names instead of UnitID's and get the same effect.
So ...
/cast [target=mouseover,party,nodead] power word: shield; [target=party1,nodead] power word: shield
could be this instead ...
/target xzin /cast [target=mouseover,party,nodead] power word: shield; [nodead] power word: shield
This way you are sure to cast the spell on xzin no matter what position he is in your party, unless your mouse is over another toon in which case the spell is cast on that toon.
That is what I do - but I now put focus inbetween. So /focus Xzin /assist focus /cast spell.
Makes it effortless to switch to a different character.
So how do you transact too for example Azin when Xzin dies? I been thinking about this myself for some time now. And what I figured out so far is that:
All extras have the following macro attached to a hotkey
/focus party1target
When first starting a game. I invite all my extras/none-main (what is a good word for them anyway?). Target myself and press the hotkey for the macro above.
So now all extras has focus on me.
Then after that extra's macro requiring a target would have [target=FocusTarget]
And if my main die, I could (whit my main) target the temporarily main/leader and re-hit the setfocus hotkey…
Haven’t tested this to the fullest yet, since it requires my main to die.
Is this somewhat how you do it? Any other ideas?
I haven't set this up yet (mainly because my guys are too small to have to worry with it thusfar), but my thinking on it was to simply have a macro set on F keys to automatically switch focus to my primary and secondary (and tertiary if I see a need for it).
For example, my priest dies (primary, which was set with f10 which is a macro on all 5 toons that sets focus to the priest). I hit F9 which changes the focus of all toons to my mage1. Mage1 is setup with different movement keys than any of the other toons (for me, my red shift and direction keys on my nostromo). This allows me to continue moving the group (to get out of dodge most likely) and to keep on casting (as long as focus /assists and everything are coded in all my macros).
So basically, I hit 1 key and shift my view to another monitor and I'm back in business. When I enter the game I hit 1 key to set my group's focus. That's as simple as I can think of.
Exactly. I combine that with /follow.
So if Xzin dies, I hit the Azin macro and then everybody /focus Azin and /follow Azin. The switch is nearly instant. Every spell requires a /assist focus string such that every spell can be changed on the fly to support a new "leader".
Of course I don't always do Azin but thats just an example.
I have one dedicated key for every character (all 10). The macros are all instantly viable again with new targets set. You can even go further and do more logic processing on the focus, such that it fails over if no focus is found or your main focus is dead (have it auto switch to a new focus target if main focus is dead, etc). You cannot auto switch follow though.
I have a nice setup running for my priest duo (surprisingly fast, smooth and effective), but I cannot get a proper "Second client wands the target of focus" macro running.
What he does is that he shoots one to three times and that's it.
Need so macro help. What I want to know is if I can have Mind Blast fire and while its on cooldown cast Smite from the same key?
You have two ways you could do it
/castsequence reset=combat Mind Blast, Smite Press
say Key 1 once for Mind Blast then Press it again for smite, if you spam it, it will use Mind Blast when its up.
Or
Also let’s use key 1 for this one.
Use Mind Blast pressing Alt 1, Smite by pressing 1
#showtooltip /cast [modifier:alt] Mind Blast; Smite
When you go to make this macro you have to select an icon. Use the very first icon (I think it’s the first one) it should be a question mark ? It will show the cool down on smite and if you hold down the alt key it will switch to mind blast and show you the cool down on that.
Only way I think you can do it.
Buffing
Is there a buff macro out there? Say if I have a priest and want to buff everyone with fort, and don't have the party fort spell yet, is there an easy way to do it? With 3 buffing classes, it can be a pain:)
>Is there a buff macro out there?
This is perhaps unhelpful since this is a macro thread, but I use the SmartBuff mod for that.
You define, per-character, what buffs they'll be putting on which classes - which is a useful way to spread the buffing load.
Bind a key to the "do smartbuff" action (it appears as a new option in the standard key binding dialogue) and just bash it randomly from time-to-time to get the buffs done. I use keyboard broadcasting, so when I hit the buff button on my keyboard, all clients start buffing.
Just keep mashing it until all clients report that no more buffs are needed.
You can set up all sorts of additional options (such as having it refresh buffs when they get to a certain remaining time), and with a bit of fiddling about it's entirely possible to get all those buffs completely off the shortcut bars :)
Misc
Hey all, Looking for a marco to apply mana oils to all my toons with one key can it be done? Thanks
Is there a mage sheep macro that does this?
1. If there is no previous focus(dead or doesn't exist), make current target the focus and sheep it.
2. If there is a previous focus, sheep it.
/focus [target=focus, noexists] [target=focus, dead] [target=focus, help] /stopmacro [target=focus, noexists] /cast [target=focus] Polymorph
This uses macro options which are covered in Part II. The first line sets your focus to your current target if a) you don't already have a focus, b) your current focus is dead, or c) your current focus is friendly. If you aren't targeting anything, it will clear your focus. The second line keeps the macro from proceeding if you don't have a focus. Finally, it casts Polymorph on your focus. This gives you a one-button solution for your crowd control with focus.
im a focus newb but this one seems good
Quoted from ""wolviex""
/focus [target=focus, noexists]; [target=focus, dead]; [target=focus, help] /stopmacro [target=focus, noexists] /cast [target=focus] Polymorph
I believe semi-colons are required to make multiple options work. I can't be sure, but I do know that there's been at least 1 bug that required a semi-colon at the end of any /castsequence lines for macros to work, so rather use too many than too few.
While I personally prefere "/cast [target=party1target] Polymorph" (party1 being my main) the above should do what was requested.
Quoted from ""Mannyman"" Is there a buff macro out there? Say if I have a priest and want to buff everyone with fort, and don't have the party fort spell yet, is there an easy way to do it? With 3 buffing classes, it can be a pain:)
Easiest way, unless you want an addon, is to set up a "/castsequence [target=party1target] <buff1>, <buff2>," etc. - then you just gotta switch the target of your party1 whenever you reach the end of the cycle.
Mind you, if you're doing a single mana-heavy buff on 1 char and multiple low-costs on others, you'd be better off with a bunch of /casts as resetting is a bit tricky, and without resetting you'd be running out of mana faster than a healadin standing next to a mana-burning raid boss.
My latest follow macro for my ALTs:
/cleartarget /target <main character> /focus /follow /stopmacro [nomodifier:ctrl,nodead] /target <secondary character> /focus /follow /stopmacro [nodead] /target <secondary character 2> /focus /follow
The ALT follows the main unless the main is dead or the ctrl key is held down, in which case the ALT follows a <secondary character>, unless he too is dead, in which case the ALT follows <secondary character 2>.
I set focus on whoever is being followed as most all my spells are macros that do /assist focus for targeting.
Quoted from ""Boss"" Hey all, Looking for a marco to apply mana oils to all my toons with one key can it be done? Thanks
/use mana oil /use 16
What this does is say use Mana Oil, then use Equipped Item # 16, which should be the main hand weapon. I use something similar for my rogue's poisons.
Quoted from ""MrLonghair""
I have a nice setup running for my priest duo (surprisingly fast, smooth and effective), but I cannot get a proper "Second client wands the target of focus" macro running.
What he does is that he shoots one to three times and that's it.
Hehe I had the same problem and it was driving me mad; until I realized that it is actually the very nature of the wand "autoshot". You cannot for some reason autoshoot (with a wand anyway) the target of a focus more than once.
I got arround this by doing
/assist focus /cast [harm] shoot;
for some reason for the wand autoshot to work the target must be [harm]
all my other spells of course are
/cast [target=focustarget,harm] <spell>;
Follow, Stop Follow
Is there anyway for me to get my priest (secondary character) to stop following before she casts her heal on my warrior (my main)?
Legitimate answer. No. You would have to press a directional arrow (WASD or your directional arrows) to stop her from AFing and then cast your heal.
Borderline answer (grey area) is to use something like what Nostromo's package has. When assigning a macro, have the first line as Forward (or Backward) and the 2nd line of the macro as the Action Key (1 to =) for the heal.
A lot of people use nostromo. And to use nostromo, you have to use their software package - so the nostromo software package is not bannable. Part of their software package is a macro recorder. This is doable in the G15 also. If you're controlling ur character to do this, it's not botting. It's when you don't pay attention to your character and it does it still is what's considered botting.
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Quoted from ""Chiea"" Hmm, can you script AHK so that for example, pressing "Shift + 4" on my main window would be pressing "W" and then "Shift + 4" on my secondary window?
Yes, but doing this code in AHK is some beast I really do not want to touch with a 40 foot pole. AHK is a huge grey area for me as it is let alone doing this key stroke combination you request :(
It's too dangerous for me to promote in these forums using AHK. Honestly, you should just use a key like "`" (beside #1) to broadcast only on your priest to break autofollow. And then press Shift + 4 to do your charge.
All my toons have 'w' as step back.. before I charge with my war I just take a step back and they break /follow and stay where I left them. They can do their dps/heals and I hold agro. When done I hit ` which is a macro on toons to start following again.
Misc
Hi again,, Just thought i'd post a couple of WoW ingame macros which i use,, basically they are set on my shammies so that when i press a number on my main(mage), the shammies execute the macro for that key..
the macros are your basic run of the mill Attackassist, Follow, healself , and heal target(PS , use Healbot on main and set Target,, thats what i do,, so i can quickly choose a target by clicking the healbot then through the AHK script i can tell my shammies to heal that target simply by pressing the middle mouse button, its veryu efiiciant, u just need to make an allowance to any latency that u have).. Anyway..heres the macros
Assist>>>>>>>>>just change the names and spell..(remember all need to be grouped for this to work properly)
/assist [target=doc, nodead] [target=lice, nodead] [target=tiç, nodead] [target=toç, nodead] [target=toyz, nodead] /focus target /stopmacro [target=focus, noexists] /target target /startattack /petattack /cast Frostbolt(Rank 2)
Follow>>>>>>>>>>>>>>>>>>>>
/stand /target [target=doc] [target=lice] [target=tiç] [target=toç] [target=toyz] /follow target
Healtarget>>>>>>>>>>>Remember i use healBot addone to pick a target(group member) to heal on the go,, i'e HealBot on the main(mage) screen is up where i can moniter the groups helth. if one of the groups health gets too low then i click healbot and target that char/toon.. then cast this macro which i've bound to my Middle mouse button through the AHK script>>>>>>>>>
/assist [target=doc, nodead] [target=lice, nodead] [target=tiç, nodead] [target=toç, nodead] [target=toyz, nodead] /cast [target=target, help] Healing Wave(Rank 2) /target [target=focus]
HealSelf>>>>>>>>>>>>>>>>>>>>>>>
/target player /cast Healing Wave(Rank 2) /target [target=focus]
HealMain>>>>>>>>>>>>>>>>>>>>>>My main is named Doc..so just change that name to your main..
/target Doc /cast Healing Wave(Rank 2) /target [target=focus]
I hope these help..
I'm still playing with this, but figured I'd post it so others can see it, comment, improve, whatever. This is a CC macro that I have used on the fly when my main is a little too preoccupied and can't pre-target the mobs for the CCing toon. It isn't fool proof but here it is. This is based on setting my MT as the focus and everyone assisting the focus.
/assist focus /targetenemy (like pressing Tab to scroll nearest enemy) /cast *CC Spell*
This macro is very conditional. It relies on the focus having more than 1 mob attacking them and the CCing toon to be in close proximity of the focus. (did that make sense :? )
This is semi-reliable and does fail sometimes, but I'm still tweeking it.
---
you can use this then there is no use to use the /assist stuff:
/cast [target=focustarget]Bubblegum;
Quoted from ""Los"" you can use this then there is no use to use the /assist stuff:
/cast [target=focustarget]Bubblegum;
Ah, Grasshopper. There is still use for /assist macros. Many of us use conditionals like /stopmacro [noharm] to cancel casting or do other things when needed. Take the following macro as an example:
# basic warlock spam /assist focus /stopmacro [noharm] /castsequence [modifier:alt] drain life; reset=combat/target corruption, curse of agony, drain life, drain life, drain life
Or this one:
# pet attack unless no target on assist /assist focus /cast [modifier:alt] summon voidwalker /stopmacro [noharm] /petattack
This second macro works around a problem with the /petattack mechanic. Specifically, if you have nothing targeted but there is a neutral or hostile and attackable mob in front of you, it will auto-target the nearest one and engage the pet. This is a problem in that you rarely want to have things automagically targeting due to LOS issues or other problems. The Dons on Magtheridon (US PVP) <The Zerg> I consider the WoW General forums an open running sore on the body of world literacy—largely due to the presence in its pages of a preponderance of idiots, whose stunning amalgam of superciliousness and savagery, over the years, has been appreciated by that readership searching for an endorsement of proactive mediocrity.
Quoted from ""Los"" you can use this then there is no use to use the /assist stuff:
/cast [target=focustarget]Bubblegum;
My idea behind that macro was to switch targets to a target other than what the focus has targeted, as long as they're attacking the focus and close enough to be picked up by executing the "target nearest enemy" function. This macro will in essence, tab to the next nearest target after having the focus' target targeted, then cast a CC spell on that target. I have my keyboard set up with another assist macro that brings the CCing toon back on the focus' target. It is very conditional, but it's been working pretty descent so far. I've had 2 Dalaran Shield Guards on my paladin and feared the add that wasn't the paladin's target. Done this with Hibernate on my druid too. The main condition is that the CCing toon must have a target targetted (the focus' target), which will allow the CCing toon to target the nearest enemy to the focus' target, i.e. the add. :)
Raid Icons
can you create a macro to target the "star" or "square" as marked? i run 3 mages and a priest and would love to be able to pre-target mobs and sheep them with ease.
Unfortunately no, WOW doesn't support "action" commands when it comes to raid icons. You can set up a macro designating a mob a certain icon, but actually something like:"/assist focus [target=RaidTargetIcon(5)]" (with five being the Moon) would not work. I've tried :wink: Team 1: Rhodrage(Paladin), Owachi (Druid), Tenitis (Warlock) Team 2: Rhodon(Priest) Rhodegun, Rhodigan, Rhodegon (Mages)
actually i found it in this section a couple posts down they were talking about it.
http://www.dual-boxing.com/forums2/viewtopic.php?t=1099
excellent idea and works perfectly
