Drak'tharon Keep (heroic)
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Contents |
Group Make Up/Difficulty
- Tank: Protection Paladin
- DPS: 4x Elemental Shaman
Tips and tactics
The Risen Drakkari Soul Mages are a real pain in the ass with their void zones. I'd recommend turning on Shadow Protection aura and bursting down these mobs first. Use mana torrent, Hammer of Justice and holy wrath to stun/silence them as much as possible.
Trollgore
Easy fight. Pure DPS race, especially if you want the achievement. Tank him at the top, while keeping your shamans at the bottom of the stairs (make sure he's in range for all your spells though) while just nuking the boss down and healing accordingly. If you're fast, you'll kill him before he does his 2nd consume and thus get the achievement. If you're too late, you should kill him somewhere between the 2nd and 3rd consume before he gets too many buffs and omgwtfpwnz your tank.
Novos the summoner
This fight requires a bit of extra attention, other than that it's another tank 'n spank with a twist. If you're going for the achievement, put your shamans on the stairs which are on the left as you enter his room. prerequisites: Make sure you have a button that drops 4xMagma totems Make sure you have a button that drops 4xGrounding totems Always keep either frost resistance aura or frost resistance totem up.
Ok, drop your normal forest of totems and aggro the boss with an Exorcism. He'll raise a shield around him and you can't damage him anymore. Spawns will be coming down the stairs, if you keep magma totems up, they won't even bother you. On occasion, you'll get an elite who looks like one of the two mini-bosses just before thaddius, those might require slightly more attention. During the fight, Novos will call for reinforcements which are called Crystal Handlers. Taunt them and drag them to your shamans. 4xFlame Shock + Lava burst should finish them off quite nicely. Once you've done this 4 times, the Arcane shield will break and you can start on the boss.
/Follow your tank on your shamans and stand in front of the boss, drop a consecrate, 4x Healing stream totem, 4x Magma totems and 4x Grounding totems. Frost aura on your paladin and DPS to your hearts content. After each blizzard do 4x chain heals and make sure you keep the grounding totems up to take most of the boss' abilities. Since all the mobs here are undead, you can weave Holy Wrath into your Paladin's DPS rotation to hit all undead's and stun them for a couple of seconds as well.
If you seem to be getting to much damage from the blizzard, use a spread out macro so that no move than 1 Shaman can get hit by blizzard. Other than that it's DPS, kill, loot.
King Dred
The scary thing about this fella is his burst damage. You can skip him if you want to though. He has several abilities that reduce your damage, reduce your armor, increase damage taken from bleed effects and has a bleed effect that doesn't go away unless you're healed to full. If that didn't suck enough, he also has an AoE fear. It's worth dropping a bunch of staggered tremor totems and parking your shamans in a nook with their back against the wall to deal with the fear. For the rest, just DPS and pop trinkets/Divine protection if too many of King Dred's slash abilities connect with your Paladin.
If you want the achievement, you can safely kill 1 raptor at the front of his pen leaving 6 more raptors at the back. During the fight, King Dred will cast "call raptor" that will pull one of the raptors to the fight. If you go slowly on DPS and wait until he's summoned 6 raptors and then kill off King Dred, you will obtain the achievement.
The Prophet of Taron'ja
This fight is a joke. Popping 4 fire elementals make this fight a non-issue since the elementals will continue to do DPS in both the flesh and fleshless phases and even during the conversion between the two phases.
Spread out your shamans and drop your usual set of totems containing at least 1 nature resistance totem and 4x healing stream totem. Engage the boss and pop your 4 fire elementals, now start the DPS with all your trinkets and bloodlust/heroism. Several times throughout the fight he will steal your flesh, changing the boss from an undead skeleton into a Wind serpent. Your character will be changed into skeletons and only have 4 abilities. From left to right you have; 1. single target melee attack 2. taunt 3. bone armor 4. ranged life steal
First do 3 on all your characters, then 2 on your tank and 4 on your shamans. Keep taunting on your paladin and the life steal on your shamans. All the while this is happening, your fire elementals will be beating on the boss as well. Now what you've done enough damage to return back to flesh, your fire elementals will have done enough damage to initiate the next skeleton phase. This goes on for another 2 times and then the boss drops over and dies. Collect loot and badges, walk to the other end of the platform to fall down a shortcut to get outside and that's it.
