'Lo,
I haven't played anything with a DoT since they removed the timed delay (,,,,,,,,) on castsequence macros. What's the most efficient way to manage them at the moment (Flame shock, specifically)?
Cheers!
'Lo,
I haven't played anything with a DoT since they removed the timed delay (,,,,,,,,) on castsequence macros. What's the most efficient way to manage them at the moment (Flame shock, specifically)?
Cheers!
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