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  1. #101

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    Quote Originally Posted by Kicksome View Post
    Are you sure that stacks? So hard to tell these days.
    Yep this has been demonstrated a long time ago... unless this has been modified in the meantime. Maybe the defensive part won't work that way, but I don't see a reason why it shouldn't...

    https://www.youtube.com/watch?v=Pg3YQFsKIoI

    Quote Originally Posted by Devile View Post

    • Reduced exp on GR70+ (bummer). Never gonna catch up those para 2000+ ppl.
    Actually they reduced XP, rewards, but monster damage also...

    Quote Originally Posted by Devile View Post
    • Monks: Sunwuko deals twice the damage now???
    Yes I have hope there. This is why I will try to include a Sunwoko Monk with Wave of Light in my group setup, but since I want this dude to be able to perma-cast Inner Sanctuary, he won't do as much damage as a pure DPS dude. We'll see.
    Last edited by Cmoidudu : 03-09-2016 at 01:34 AM

  2. #102

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    Quote Originally Posted by Cmoidudu View Post
    Yep this has been demonstrated a long time ago... unless this has been modified in the meantime. Maybe the defensive part won't work that way, but I don't see a reason why it shouldn't...

    https://www.youtube.com/watch?v=Pg3YQFsKIoI

    Actually they reduced XP, rewards, but monster damage also...

    Yes I have hope there. This is why I will try to include a Sunwoko Monk with Wave of Light in my group setup, but since I want this dude to be able to perma-cast Inner Sanctuary, he won't do as much damage as a pure DPS dude. We'll see.
    About Toxin, thats a big IF. We need to test. If it doesn't stack, I dont think it's going to be worth it cause remember that 40% debuff is ADDITIVE and with several other additive debuffs/buff vs a ton of multiplicative damage bonus on the new gems, that 40% won't add much party damage. Now, if the DR is stackable, that's a different story.

    Reduced XP? We dunno how much they nerfed exp. If power creep lets u do higher GR equal or greater than the exp nerf ratio, then fine, but if not, then u will never catch up. Not like I plan to hit para 2000 any time soon, but at least I know I have a chance

  3. #103

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    After all, there seem to be a very good DH template running on the PTR... It's a Chakram spammer, with 4P Marauder and 2P Shadow's Mantle.

    Honestly I have no explaination why 4P Marauder + 2P Shadow's Mantle would do better than 6P Marauder, but still, this seems to be the new uber-template.

    Something like this (chosen element and skill affixes needs testing) :

    http://www.d3planner.com/176985338

  4. #104

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    Philosophios is streaming live from ptr allready and did some nice video:https://youtu.be/-Ym7E8lRCJ0

  5. #105

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    Quote Originally Posted by Cmoidudu View Post
    After all, there seem to be a very good DH template running on the PTR... It's a Chakram spammer, with 4P Marauder and 2P Shadow's Mantle.

    Honestly I have no explaination why 4P Marauder + 2P Shadow's Mantle would do better than 6P Marauder, but still, this seems to be the new uber-template.

    Something like this (chosen element and skill affixes needs testing) :

    http://www.d3planner.com/176985338
    template is naked hybrid cause the Shadow Mantle 2 piece gives 1200% damage as long as u use a melee weapon. That's why they use 4 pieces of Marauder and 2 Shadow. Will get nerfed for sure. That's the top build used on the first iteration on 2.4 PTR. To OP.

  6. #106

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    Quote Originally Posted by Devile View Post
    template is naked
    LOL. There you go : http://www.d3planner.com/397346783

    If the template survives the PTR, which I don't think it will, I'd go for 2x DH, 1x Barb, 1x WD, and melee combat... 4x DH with ranged combat is another option.

  7. #107

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    Naaa, it will be nerfed for sure. It was nerfed on previous PTR. Not meant to work like that, but who knows.

    I hate how Blizzard tests with UNREALISTIC scenarios, making something extremely OP. I undesrtand they do this to "force" us to test more a particular build but its dumb cause it only generates drama and frustration. They make a set too OP and then nerf it to the ground to the point its USELESS. That's just stupid. They should test it with realistic stats so we can provide real feedback and then balance the set accordingly. By the time it goes live, it will be more balanced. They fucked up Firebirds that way. Made it extremely OP and then turned it into crap.

    Besides, in most cases they are fucking lazy and add numbers, nothing more. If that's the case, why not do it RIGHT and for all sets. Arachyr's, Akkhan, WotW, etc. If they are gonna add just %damage, make sure all non used sets get the same treatment so they are competitive.

  8. #108

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    Quote Originally Posted by Cmoidudu View Post
    LOL. There you go : http://www.d3planner.com/397346783

    If the template survives the PTR, which I don't think it will, I'd go for 2x DH, 1x Barb, 1x WD, and melee combat... 4x DH with ranged combat is another option.
    The damage from your sentires will outweigh the 1200% damage. What do you gain by dropping mara 6 piece now that it gives 800% per sentry and you will have 5 sentries? Even at 600% theres no reason for it. Unless they brought shadow 2 piece back to being a group wide buff, and even then its probably not enough to warrant dropping 6p mara since the total value is going to be 4000% damage increase.
    Last edited by Shodokan : 03-11-2016 at 12:19 AM
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  9. #109

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    Not sure how the damage calculation is done with this setup but ppl are doing 96 already with this setup. M4 + S2 is way way higher than M6 right now. Tho its F&R for rings and Hellfire for amulet.

    Here's the math:

    https://www.reddit.com/r/Diablo3Demo...plicative_ptr/

    should get fixed as it was in previous PTR.
    Last edited by Devile : 03-11-2016 at 09:31 AM

  10. #110

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    Quote Originally Posted by Shodokan View Post
    The damage from your sentires will outweigh the 1200% damage. What do you gain by dropping mara 6 piece now that it gives 800% per sentry and you will have 5 sentries? Even at 600% theres no reason for it. Unless they brought shadow 2 piece back to being a group wide buff, and even then its probably not enough to warrant dropping 6p mara since the total value is going to be 4000% damage increase.
    Exactly what I said 4-5 post above "Honestly I have no explaination why 4P Marauder + 2P Shadow's Mantle would do better than 6P Marauder, but still, this seems to be the new uber-template."

    The highest solo-GR done in PTR (for now) uses this template.

    [edit] Well, not anymore LOL https://www.youtube.com/watch?v=_B0M8XNRCMg
    Last edited by Cmoidudu : 03-11-2016 at 02:16 PM

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