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  1. #11

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    Sadly it doesn't and the video clearly shows it cause even the heal monk which is usually a tank, died in a GR59 only ... been there, done that. If u dont believe me, try it and feel the pain by yourself. Helltooth lag is insane and 3x - 4x WDs make it a lot worse. At least for me and a bunch of ppl, so multiboxing them is a NO NO for now. I dont have the best internet on earth, but this didn't happen before and I see a LOT of reports about the same and not just Helltooth WDs. Even removing all area damage from gear and drastically gimping your party DPS, u will lag out badly.

    Minor lag, random lag spikes, etc. a heal monk will work for sure. Extreme lag with 20+ secs frozen in a high GR, u simply die, PERIOD. The only thing that works is doing lower GR where mobs don't hit u that hard and u can survive with just passive life regen and decent damage reduction. Besides they die FAST, meaning density won't last long, u wont stay frozen for long and will get hit a LOT less. But in a high GR trash takes a while to kill and before u know it, u get frozen, u start punching your keyboard and just wanna throw your PC out the window

    A heal monk needs to cast skills and if he is not able to send skills to the server cause its lagged, the party wont get healed in time. By the time the server processes all the monk commands, everyone is dead. Mobs don't lag and they keep hitting regardless of server/network lag.
    Last edited by Devile : 09-28-2015 at 04:48 PM

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