So, I've been looking at various pvp setups, and I've been brainstorming some pvp comps that would be hella good with a multiboxer behind the wheel.

Here's the first one I'll post, and also the cheapest:

[Hurricane, cripplecane]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II


Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II


720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
Small 'Vehemence' Shockwave Charge


Medium Ancillary Current Router II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II




So cheap as to be less than throwaway - an entire 10 character squad of these barely costs 1.5b, meaning you can whelp a 20 man fleet of these for far less than the cost of any properly fit capital ship in wspace(I and others regularly lose dreads and carriers worth well north of 5b in wspace).

The stats?

499 dps, ~4k alpha.

10 of these does 40k alpha every ~7 seconds.

To put this in comparison, an upper tier blinged wspace guardian has roughly 80k ehp.

You can two shot those guardians with 10 of these hurricanes.

As for EHP, these are woefully thin on tank and will die to a sneeze, right?

Nope.

These pack 72k ehp before heat or links, and jump to 92k ehp under vulture links.

You have 30 m3 dronebay to do with what you want - ecm drones, etc etc.

The next step up for these are Hurricane Fleet Issues:

[Hurricane Fleet Issue, cripplecane++]
Damage Control II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II


Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II


720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
Imperial Navy Small EMP Smartbomb
Imperial Navy Small EMP Smartbomb


Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II


More or less identical stats, except slightly buffed with faction mods. You also pick up a superior firewall, and ~30k ehp under links.



Mid-goal:

[Loki, KillMachine Alt]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Damage Control II


Tracking Computer II, Optimal Range Script
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II


True Sansha Small EMP Smartbomb
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M


Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II


Loki Defensive - Adaptive Shielding
Loki Electronics - Tactical Targeting Network
Loki Engineering - Power Core Multiplier
Loki Offensive - Turret Concurrence Registry
Loki Propulsion - Fuel Catalyst


158k ehp before heat under links.

492 dps (slight loss from hurricane) BUT....

5k alpha, upping your alpha to 50k with these.

RoF is slightly slower, but I'd consider acceptable.

The ultimate goal:

[Sleipnir, killmachine]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Damage Control II


Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II


720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
720mm Howitzer Artillery II, Republic Fleet EMP M
True Sansha Small EMP Smartbomb
True Sansha Small EMP Smartbomb


Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

174k under links, pre-heat.

Firewall for drones and other stuff.

623 dps. 6.2k alpha.



Holy shit.

This comp is absolutely amazing, and is incredibly effective if flown properly. It'd be downright sickening multiboxed.

10 of these would be dropping >60k alpha, meaning you could 2-3 shot just about EVERY blinged t3 or command ship in wspace.

For a video of this in action with LESS THAN 10 SLEIPNIRS, see:

https://www.youtube.com/watch?v=LWQti3uIBvY#t=1442

https://zkillboard.com/related/31000520/201310190200/

With 10 under 1 guy multiboxed, it'd be insane. Even more so with 20.

All of these require additional support in terms of reps(basilisk), and ewar support (webs/paints, Rapier/Huginn) to effectively apply damage, but I wonder if you could use distributed webbing/painting drones with your spare dronebay.

Alpha is THE way to do multibox fleets imo.