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Stormlash is more a melee buff rather than caster. Since it procs on all hits, including white and yellow, it's going to really hurt on melee cleaves. Since there's cast times involved, at most you'd be looking at 6, maybe 7 procs depending on haste. Melee will get be procing much more often and it's static to each attack, meaning it isn't based on the size of hit, so a 1 damage attack will do as much as a 10k.
I'm not going to turn down free damage but it's going to benefit melee much more than casters (esp Enhancement since it should affect their wolves too).
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Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)
little update on stormlash totem, level 86 now, 6k hits ~14,5k crits and can be duplicated by echo of the elements, does not scale with spellpower
Last edited by Kruschpakx4 : 04-03-2012 at 07:21 PM
Yay, shammies already scale bad and they making a massive cd spell not scale, cheers. Sry, I'll try not get too depressed about beta info lol, can probably tote it to still being frustrated at the naxx -> ulduar nerf that "didn't happen"
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
The scaling issue for ele shamans got partially fixed in 4.3 with the flametongue weapon change (from a flat amount of spell power to a dmg %, which currently makes ele scaling pretty ok) and will be further addressed in MoP. Lava burst becomes an ele only ability and is taking out of shamanism. Meaning they can alter the spell coefficient / base damage directly on the spell.
With the current mechanics they have a big problem of keeping balance if they want to buff for instance lightning bolt damage for ele only. If they buff the spell directly enhancement it's gonna affect enhance dmg and the resto's mana return. If they buff it through shamanism, it's also gonna affect lava burst for ele as well (I'm not saying if they are fine or not, just saying it always affects something unintended). In MoP they'll have much better ways to apply the buff where it's needed without undesired consequences.
And I'm actually happy that the totem does not scale with spellpower because it's a broken mechanic if you look at fire elemental totem & searing totem. Now you had (in pve) to stack int procs to get a super charged fire ele. If you were unlucky with procs not ligning up or if the totem did not behave as you want to, you miss would out on 2-3k dps (definitely during firelands).
Last edited by zenga : 04-03-2012 at 10:55 PM
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Has anyone seen the elemental ascendence form yet? How much health do ppl have around your level Krusch? How much will we have @ lvl 90?
can't get to top lvl in beta yet, i think it's stil 86 max
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
lvl 86 is still max lvl, 85-86 gave me something like +5k hp and +20k mana, actually it seems like 200k will be the mana you will have at level 90 and that number isnt affected by int
I think with all the new gear then in lvl 90 blues you will have at least 200k hp
for now lava burst does 17,2k base damage, +30% damage from ue and another +25% if you choose unleashed fury at lvl 90, -5% from the glyph, +10% if elemental focus is up and 2,5x crit damage =~73k lava burst, I hope that number will be somewhere around 100k at lvl 90 with blue gear and on use trinket
elemental blast looks also pretty decent got 25k base damage and +5% crit haste or mastery for 8 sec but there are no powerups like ue and the cast time is ,5 sec longer and its not a guaranteed crit, therefore you could instant elemental blast (ok lets call this one EB/eb) with NS, which is also cool since NS only got 1 min cd and 5% passiv haste, but I'd rather go for EM or echo of the elements (depends on procc chance) combined with Ascendence + stormlash totem
oh and dont know if its mentioned yet but elemental focus got a bit changed, that combined with the new healing stream totem and ancestral guidance finally gives us some decent healing without sacraficing our mana pool
EF.jpg
Ouch bad news lava burst glyph got removed :/
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