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  1. #21

    Default

    Macro is too large and will require 2 posts.
    Paladins Retribution Sequence:

    !if (character in "Class Paladins Retribution" and character in "WoW Melee") /startattack
    !if (character in "Class Paladins Retribution") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Paladins Retribution") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Paladins Retribution") /console Sound_EnableSFX 0
    !if (character in "Class Paladins Retribution" and character in "01 - 04") /cast Crusader Strike
    !if (character in "Class Paladins Retribution" and character in "05 - 09") /cast [nocombat] Seal of Righteousness
    !if (character in "Class Paladins Retribution" and character in "05 - 09") /castsequence reset=combat/5 Judgement,Crusader Strike,Crusader Strike,Crusader Strike,Seal of Righteousness,Crusader Strike,Judgment,Crusader Strike,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike,Judgement,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Judgement,Crusader Strike,Crusader Strike,Crusader Strike,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike,judgement,Crusader Strike
    !if (character in "Class Paladins Retribution" and character in "10 - 19") /cast [nocombat] Seal of Righteousness
    !if (character in "Class Paladins Retribution" and character in "10 - 19") /castsequence reset=combat/5 Judgement,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Judgment,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Crusader Strike,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "20 - 29") /cast [nocombat] Seal of Righteousness
    !if (character in "Class Paladins Retribution" and character in "20 - 29") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "30 - 39") /cast [nocombat] Seal of Righteousness
    !if (character in "Class Paladins Retribution" and character in "30 - 39") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Righteousness,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "30 - 39") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "40 - 49") /cast [nocombat] Seal of Insight
    !if (character in "Class Paladins Retribution" and character in "40 - 49") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Insight,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Insight,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Insight,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "40 - 49") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "50 - 59") /cast Hammer of Wrath
    !if (character in "Class Paladins Retribution" and character in "50 - 59") /cast [nocombat]!Seal of Truth
    !if (character in "Class Paladins Retribution" and character in "50 - 59") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "50 - 59") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "60 - 69") /cast Hammer of Wrath
    !if (character in "Class Paladins Retribution" and character in "60 - 69") /cast [nocombat]!Seal of Truth
    !if (character in "Class Paladins Retribution" and character in "60 - 69") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    Last edited by Aragent : 05-06-2011 at 04:47 PM

  2. #22

    Default

    !if (character in "Class Paladins Retribution" and character in "60 - 69") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /cast Hammer of Wrath
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /cast [nocombat]!Seal of Truth
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /cast Hammer of Wrath
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /cast [nocombat]!Seal of Truth
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Templar's Verdict,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /cast Consecration
    !if (character in "Class Paladins Retribution" and character in "85") /cast Hammer of Wrath
    !if (character in "Class Paladins Retribution" and character in "85") /cast [nocombat]!Seal of Truth
    !if (character in "Class Paladins Retribution" and character in "85") /castsequence reset=combat/5 Judgement,Crusader Strike,Exorcism,Crusader Strike,Inquisition,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Inquisition,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Inquisition,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Judgement,Crusader Strike,Exorcism,Crusader Strike,Inquisition,Seal of Truth,Crusader Strike,Holy Wrath,Crusader Strike,Templar's Verdict,Crusader Strike,Exorcism,Crusader Strike,Inquisition,Crusader Strike,Judgement,Crusader Strike,Templar's Verdict
    !if (character in "Class Paladins Retribution" and character in "85") /cast Consecration
    !if (character in "Class Paladins Retribution") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Paladins Retribution") /console Sound_EnableSFX 1

    Paladins Retribution Proc:

    !if (character in "Class Paladins Retribution") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Paladins Retribution") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Paladins Retribution") /console Sound_EnableSFX 0
    !if (character in "Class Paladins Retribution" and character in "30 - 39") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "40 - 49") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "50 - 59") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "60 - 69") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /cast Zealotry
    !if (character in "Class Paladins Retribution" and character in "70 - 79") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /castsequence reset=180 Avenging Wrath,Zealotry,Avenging Wrath,Zealotry,Avenging Wrath,Zealotry
    !if (character in "Class Paladins Retribution" and character in "80 - 84") /cast Divine Protection
    !if (character in "Class Paladins Retribution" and character in "85") /cast Guardian of Ancient Kings
    !if (character in "Class Paladins Retribution" and character in "85") /castsequence reset=180 Avenging Wrath,Zealotry,Avenging Wrath,Zealotry,Avenging Wrath,Zealotry
    !if (character in "Class Paladins Retribution" and character in "85") /cast Divine Protection

    !if (character in "Class Paladins Retribution") /use 13
    !if (character in "Class Paladins Retribution") /use 14
    !if (character in "Class Paladins Retribution") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Paladins Retribution") /console Sound_EnableSFX 1
    Last edited by Aragent : 05-06-2011 at 04:47 PM

  3. #23

    Default

    Priests Discipline Sequence:

    !if (character in "Class Priests Discipline") /stopmacro [@target,noexists] [noharm] [dead]
    !if (character in "Class Priests Discipline") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Discipline") /console Sound_EnableSFX 0
    !if (character in "Class Priests Discipline" and character in "01 - 04") /cast Smite
    !if (character in "Class Priests Discipline" and character in "05 - 09") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "05 - 09") /castsequence [nochanneling] reset=target/combat/6 Shadow Word: Pain,Smite,Smite,Smite,Smite,Smite,Smite,Smite,Sha dow Word: Pain
    !if (character in "Class Priests Discipline" and character in "10 - 19") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "10 - 19") /castsequence [nochanneling] reset=target/combat/6 Penance,Mind Blast,Smite,Smite,Smite,Mind Blast,Smite,Smite,Smite,Penance,Mind Blast,Smite,Smite,Smite,Mind Blast,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "20 - 29") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "20 - 29") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "30 - 39") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "30 - 39") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "30 - 39") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "40 - 49") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "40 - 49") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "40 - 49") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "50 - 59") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "50 - 59") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "50 - 59") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "60 - 69") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "60 - 69") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "60 - 69") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "70 - 79") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "70 - 79") /cast [@targettarget] Prayer of Mending
    !if (character in "Class Priests Discipline" and character in "70 - 79") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "70 - 79") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "80 - 89") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "80 - 89") /cast [@targettarget] Prayer of Mending
    !if (character in "Class Priests Discipline" and character in "80 - 84") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "80 - 84") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite
    !if (character in "Class Priests Discipline" and character in "85") /cast [@targettarget] Power Word: Shield
    !if (character in "Class Priests Discipline" and character in "85") /cast [@targettarget] Prayer of Mending
    !if (character in "Class Priests Discipline" and character in "85") /cast Archangel
    !if (character in "Class Priests Discipline" and character in "85") /castsequence [nochanneling] reset=target/combat/6 Penance,Smite,Holy Fire,Smite,Smite,Smite,Penance,Smite,Holy Fire,Smite,Smite,Smite

    !if (character in "Class Priests Discipline") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Discipline") /console Sound_EnableSFX 1

    Priests Discipline Proc:
    !if (character in "Class Priests Discipline") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Priests Discipline") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Discipline") /console Sound_EnableSFX 0
    !if (character in "Class Priests Discipline" and character in "05 - 09") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "10 - 19") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "10 - 19") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "20 - 29") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "20 - 29") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "30 - 39") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "30 - 39") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "40 - 49") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "40 - 49") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "50 - 59") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "60 - 69") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "60 - 69") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "60 - 69") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "70 - 79") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "70 - 79") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "80 - 84") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "80 - 84") /cast [@targettarget] Penance
    !if (character in "Class Priests Discipline" and character in "85") /castsequence [harm] , Smite; , Flash Heal
    !if (character in "Class Priests Discipline" and character in "85") /cast [@targettarget] Penance

    !if (character in "Class Priests Discipline") /use 13
    !if (character in "Class Priests Discipline") /use 14
    !if (character in "Class Priests Discipline") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Discipline") /console Sound_EnableSFX 1
    Last edited by Aragent : 05-06-2011 at 05:03 PM

  4. #24

    Default

    Work in Progress
    Priests Holy Sequence:

    !if (character in "Class Priests Holy") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Priests Holy") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Holy") /console Sound_EnableSFX 0
    !if (character in "Class Priests Holy") /cast Chakra
    !if (character in "Class Priests Holy") /castsequence reset=combat/6 [@targetstarget,exists,nodead] Heal,Renew,Heal,Heal,Heal,Heal,Heal,Heal,Heal,Heal ,Heal
    !if (character in "Class Priests Holy") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Holy") /console Sound_EnableSFX 1

    Priests Holy Proc:
    /stopmacro [channeling]
    !if (character in "Class Priests Holy") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Holy") /console Sound_EnableSFX 0

    !if (character in "Class Priests Holy" and character in "70 - 79") /castsequence [@,exists,nodead] Prayer of Mending
    !if (character in "Class Priests Holy" and character in "80 - 84") /castsequence [@,exists,nodead] Prayer of Mending
    !if (character in "Class Priests Holy" and character in "85") /castsequence [@,exists,nodead] Prayer of Mending

    !if (character in "Class Priests Holy") /use 13
    !if (character in "Class Priests Holy") /use 14
    !if (character in "Class Priests Holy") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Holy") /console Sound_EnableSFX
    Last edited by Aragent : 05-06-2011 at 05:06 PM

  5. #25

    Default

    Priests Shadow Sequence:

    !if (character in "Class Priests Shadow") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Priests Shadow") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Shadow") /console Sound_EnableSFX 0
    !if (character in "Class Priests Shadow") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "01 - 04") /cast Smite
    !if (character in "Class Priests Shadow" and character in "05 - 09") /castsequence reset=target/combat/6 Shadow Word: Pain,Smite,Smite,Smite,Smite,Smite,Smite,Smite,Sha dow Word: Pain
    !if (character in "Class Priests Shadow" and character in "10 - 19") /castsequence [nochanneling] reset=15 Shadow Word: Pain,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "20 - 29") /castsequence [nochanneling] reset=15 Shadow Word: Pain,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "30 - 39") /castsequence [nochanneling] reset=15 Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Blast,Shadow Word: Pain,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "30 - 39") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "40 - 49") /castsequence [nochanneling] reset=15 Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Mind Blast,Mind Flay,Mind Flay,Mind Flay,Mind Blast,Shadow Word: Pain,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "40 - 49") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "50 - 59") /castsequence [nochanneling] reset=15 Vampiric Touch,Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "50 - 59") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "60 - 69") /castsequence [nochanneling] reset=15 Vampiric Touch,Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "60 - 69") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "70 - 79") /castsequence [nochanneling] reset=15 Vampiric Touch,Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "70 - 79") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "80 - 84") /castsequence [nochanneling] reset=15 Vampiric Touch,Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "80 - 84") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow" and character in "85") /castsequence [nochanneling] reset=15 Vampiric Touch,Devouring Plague,Shadow Word: Pain,Mind Flay,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Devouring Plague,Mind Flay,Vampiric Touch,Mind Flay,Mind Flay,Mind Flay,Mind Flay
    !if (character in "Class Priests Shadow" and character in "85") /cast [noform] Shadowform
    !if (character in "Class Priests Shadow") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Shadow") /console Sound_EnableSFX 1

    Priests Shadow Proc:

    !if (character in "Class Priests Shadow") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Priests Shadow") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Shadow") /console Sound_EnableSFX 0

    !if (character in "Class Priests Shadow" and character in "10 - 19") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "20 - 29") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "30 - 39") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "40 - 49") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "50 - 59") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "60 - 69") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "60 - 69") /cast Shadowfiend
    !if (character in "Class Priests Shadow" and character in "70 - 79") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "70 - 79") /cast Shadowfiend
    !if (character in "Class Priests Shadow" and character in "70 - 79") /cast Dispersion
    !if (character in "Class Priests Shadow" and character in "80 - 84") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "80 - 84") /cast Shadowfiend
    !if (character in "Class Priests Shadow" and character in "80 - 84") /cast Dispersion
    !if (character in "Class Priests Shadow" and character in "85") /cast Mind Blast
    !if (character in "Class Priests Shadow" and character in "85") /cast Archangel
    !if (character in "Class Priests Shadow" and character in "85") /cast Shadowfiend
    !if (character in "Class Priests Shadow" and character in "85") /cast Dispersion

    !if (character in "Class Priests Shadow") /use 13
    !if (character in "Class Priests Shadow") /use 14
    !if (character in "Class Priests Shadow") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Priests Shadow") /console Sound_EnableSFX 1
    Last edited by Aragent : 05-06-2011 at 05:07 PM

  6. #26
    Old Man Vecter's Avatar
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    This looks like a great project. One note in your first post:

    World of Warcraft
    Quick Setup 38
    [Create] WoW Class Proc
    [Create] WoW Class Sequence
    Now Under Wow Class Proc I Create New WoW Macro I name them Class Name with and S then spec then Proc, I do this For each and every Class and Spec
    Example Death Knights Blood Proc

    The red part should be changed to Macro Sets, you cannot create new main sets with macros contained within it if selecting Quick Setup 38. It must be created at the Macro Sets level.

    Note: Please do Death Knights first
    Last edited by Vecter : 05-06-2011 at 02:50 PM Reason: Clarification.
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  7. #27

    Default

    Quote Originally Posted by Vecter View Post
    This looks like a great project. One note in your first post:

    World of Warcraft
    Quick Setup 38
    [Create] WoW Class Proc
    [Create] WoW Class Sequence
    Now Under Wow Class Proc I Create New WoW Macro I name them Class Name with and S then spec then Proc, I do this For each and every Class and Spec
    Example Death Knights Blood Proc

    The red part should be changed to Macro Sets, you cannot create new main sets with macros contained within it if selecting Quick Setup 38. It must be created at the Macro Sets level.

    Note: Please do Death Knights first
    I Changed this to look like:

    Game Helpers
    World of Warcraft
    Macro Sets:

    Quick Setup 38
    [Create] WoW Class Proc
    [Create] WoW Class Sequence
    Now Under Wow Class Proc I Create New WoW Macro I name them Class Name with and S then spec then Proc, I do this For each and every Class and Spec
    Example Death Knights Blood Proc

    To better reflect that its
    Game Helpers
    World Of Warcraft
    Macros Sets:

    And how it should look after you create Wow Class Proc and WoW Class Sequence

    Thank you for catching that.

  8. #28
    Old Man Vecter's Avatar
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    Default

    Quote Originally Posted by Aragent View Post
    I Changed this to look like:

    Game Helpers
    World of Warcraft
    Macro Sets:

    Quick Setup 38
    [Create] WoW Class Proc
    [Create] WoW Class Sequence
    Now Under Wow Class Proc I Create New WoW Macro I name them Class Name with and S then spec then Proc, I do this For each and every Class and Spec
    Example Death Knights Blood Proc

    To better reflect that its
    Game Helpers
    World Of Warcraft
    Macros Sets:

    And how it should look after you create Wow Class Proc and WoW Class Sequence

    Thank you for catching that.
    Ahh yes I see what you were showing. Yea that makes sense.
    Computer Freak Social Geek

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  9. #29
    Old Man Vecter's Avatar
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    Quote Originally Posted by Aragent View Post
    Easy installation process

    Offered is a complete Multi Step Isboxer Project Isboxer toolkit Profile
    Full Project Download (Please make a backup befor installing this as this is a complete ISboxer Profile [I had no Characters or Character sets when this was created and only had basic download and my modificatiions installed when I created this profile)
    It will overwrite your current settings so beware before Downloading.
    Full:
    http://4thewin.org/2step/Multi_Step_Full.xml
    Providing your config xml files is greatly appreciated an full of epic proportions. Major kudos!
    Computer Freak Social Geek

    GET OFF MY LAWN!

  10. #30

    Default

    Rogues Assassination Sequence:

    !if (character in "Class Rogues Assassination") and character in "WoW Melee") /startattack
    !if (character in "Class Rogues Assassination") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Rogues Assassination") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Rogues Assassination") /console Sound_EnableSFX 0
    !if (character in "Class Rogues Assassination" and character in "01 - 04") /cast Sinister Strike
    !if (character in "Class Rogues Assassination" and character in "05 - 09") /castsequence reset=target/combat/3 Sinister Strike,Sinister Strike,Sinister Strike,Sinister Strike,Eviscerate
    !if (character in "Class Rogues Assassination" and character in "10 - 19") /castsequence reset=target/combat/3 mutilate,mutilate,mutilate,Eviscerate,mutilate,mut ilate,mutilate,Recuperate
    !if (character in "Class Rogues Assassination" and character in "20 - 29") /castsequence reset=target/combat/3 mutilate,mutilate,mutilate,Eviscerate,mutilate,mut ilate,mutilate,Recuperate
    !if (character in "Class Rogues Assassination" and character in "30 - 39") /castsequence reset=target/combat/3 mutilate,mutilate,mutilate,Slice and Dice,mutilate,mutilate,mutilate,Recuperate
    !if (character in "Class Rogues Assassination" and character in "40 - 49") /castsequence reset=target/combat/3 mutilate,mutilate,mutilate,Slice and Dice,mutilate,mutilate,mutilate,Recuperate
    !if (character in "Class Rogues Assassination" and character in "50 - 59") /castsequence reset=target/combat/3 mutilate,mutilate,mutilate,Slice and Dice,mutilate,mutilate,mutilate,Rupture
    !if (character in "Class Rogues Assassination" and character in "60 - 69") /castsequence reset=target/combat/3 mutilate,Slice and Dice,mutilate,mutilate,mutilate,Rupture,mutilate,m utilate,mutilate,Envenom
    !if (character in "Class Rogues Assassination" and character in "70 - 79") /castsequence reset=target/combat/3 mutilate,Slice and Dice,mutilate,mutilate,mutilate,Rupture,mutilate,m utilate,mutilate,Envenom
    !if (character in "Class Rogues Assassination" and character in "80 - 84") /castsequence reset=target/combat/3 mutilate,Slice and Dice,mutilate,mutilate,mutilate,Rupture,mutilate,m utilate,mutilate,Envenom
    !if (character in "Class Rogues Assassination" and character in "85") /castsequence reset=target/combat/3 mutilate,Slice and Dice,mutilate,mutilate,mutilate,Rupture,mutilate,m utilate,mutilate,Envenom
    !if (character in "Class Rogues Assassination") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Rogues Assassination") /console Sound_EnableSFX 1

    Rogues Assassination Proc:

    !if (character in "Class Rogues Assassination") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Rogues Assassination") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Rogues Assassination") /console Sound_EnableSFX 0
    !if (character in "Class Rogues Assassination" and character in "40 - 49") /cast cold blood
    !if (character in "Class Rogues Assassination" and character in "50 - 59") /cast cold blood
    !if (character in "Class Rogues Assassination" and character in "60 - 69") /cast vanish
    !if (character in "Class Rogues Assassination" and character in "60 - 69") /cast cold blood
    !if (character in "Class Rogues Assassination" and character in "70 - 79") /cast vanish
    !if (character in "Class Rogues Assassination" and character in "70 - 79") /cast vendetta
    !if (character in "Class Rogues Assassination" and character in "70 - 79") /cast cold blood
    !if (character in "Class Rogues Assassination" and character in "80 - 84") /cast vanish
    !if (character in "Class Rogues Assassination" and character in "80 - 84") /cast vendetta
    !if (character in "Class Rogues Assassination" and character in "80 - 84") /cast cold blood
    !if (character in "Class Rogues Assassination" and character in "85") /cast vanish
    !if (character in "Class Rogues Assassination" and character in "85") /cast vendetta
    !if (character in "Class Rogues Assassination" and character in "85") /cast cold blood
    !if (character in "Class Rogues Assassination") /use 13
    !if (character in "Class Rogues Assassination") /use 14
    !if (character in "Class Rogues Assassination") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Rogues Assassination") /console Sound_EnableSFX 1
    Last edited by Aragent : 05-06-2011 at 05:09 PM

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