Most of us have a hotkey, for toons to spread out.
This is great against AoE damage, plus formations can look quite nice.

Up until now, I have had static spreading out.
-- Toon A - North
-- Toon B - South
-- Toon C - Stationary
-- Toon D - West
-- Toon E - East

This works great, while Toon C is the active character.
The others were on follow, and the spread out or formation key broke it.

But when I am driving with Toon A...
Toons A, B, D and E move as configured.
And Toon C continues to auto follow Toon A, unless follow was broken for all toons before using the spread out key.






So the goal was, the active character does not move.
While the other four do.

With more then a little help from Lax (superb support), this is what I've come up with:


1. Create four Spread-Out (Action Target Groups).
- Group A
- Group B
- Group C
- Group D


2. Create a Spread-Out (Mapped Key).
- Group A... moves NW (or Forward).
- Group B... moves NE (or Strafe's Left).
- Group C... moves SW (or Strafe's Right).
- Group D... moves SE (or moves Backwards).


3. Under Control Keymaps, create 5 mapped keys.
- Slot 1 is Leader
- Slot 2 is Leader
- Slot 3 is Leader
- Slot 4 is Leader
- Slot 5 is Leader

Each of these has one Step, which does:
a) Do Mapped Key Action - Follow/JambaMaster (My normal on switch activity occurs).
b) Have every Slot leave all my Spread Out - Action Target Groups (Group A, Group B, Group C and Group D).
c) Have the other Slots join their respective Spread Out - Action Target Group.

I use the "Target Group Action", to have a Slot join or leave an Action Target Group.


4. My groups will be assigned like this:

When I switch to Slot 1:
- Slot 2 joins Group A
- Slot 3 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 2:
- Slot 1 joins Group A
- Slot 3 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 3:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 4:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 3 joins Group C
- Slot 5 joins Group D

When I switch to Slot 5:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 3 joins Group C
- Slot 4 joins Group D

Which means:
The Slot 1 character is either in No Group or Group A.
The Slot 2 character is either in No Group, Group A or Group B.
The Slot 3 character is either in No Group, Group B or Group C.
The Slot 4 character is either in No Group, Group C or Group D.
The Slot 5 character is either in No Group, or Group D.

Therefore, in the (b) action of my five Control Mapped Keys, I remove:
- Slot 1 from Group A.
- Slot 2 from Group A and Group B.
- Slot 3 from Group B and Group C.
- Slot 4 from Group C and Group D.
- Slot 5 from Group D.

And in the (c) action of my five Control Mapped Keys, each Slot is assigned a group as displayed immediately above.


5. Finally, I navigate through each Character Set, and change the action.

From: When I switch to this character -- Do this Mapped Key: Control - Follow/JambaMaster
To: When I switch to this character -- Do this Mapped Key: Control - Slot X is Leader.
(Naturally substituting X for the Slot the character is in).

End Result:

I switch to a Toon, in Slot 2 for example.
I have assigned the "Slot 2 is Leader" Mapped Key to occur when this toon becomes leader.
This mapped key does the Control - Follow/JambaMaster mapped key.
It then removes:
- Slot 1 from Group A.
- Slot 2 from Group A.
- Slot 2 from Group B.
- Slot 3 from Group B.
- Slot 3 from Group C.
- Slot 4 from Group C.
- Slot 4 from Group D.
- Slot 5 from Group D.
It then adds:
- Slot 1 to Group A.
- Slot 3 to Group B.
- Slot 4 to Group C.
- Slot 5 to Group D.

Now when I press my Spread-Out mapped key...

Slot 2 is the active character, and thus not in Groups A, B, C or D.
Therefore the Slot 2 toon does not move.
And each of the other toons is in only one group.
Therefore each moves in a different direction, as configured by the Spread Out mapped key.

This could easily be adapted for other formations too.