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  1. #1

    Default Melee-ing Three DKs; Interact Issues

    Since the changes brought in from patch 3.1 with the new interact capabilities I now see how it is possible to multibox easily using melee toons. However, I'm having issues setting up a macro that is "leaderless" and actually interacts with an object.

    Even with a basic:
    /follow Leader
    /focus Leader
    /target focustarget

    And then pressing the interact button does not always make my toons rush to interact. I have click to move turned on but this method is proving very unreliable. Is anyone able to help me make the proper macro for multiboxing using melee and interact?

  2. #2

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    there's other ways to do this, and there's a couple more threads that give the info. But i'll do it again cuz i need to wake my brain up this morning

    Here's what you need to do:

    1. Set Up your toons as normal(i use a focus for leader system so i'll explain that way, i think this is the best way to do this as its REALLY hard to do it leaderlessly... im not gonna explain why but you'll have to trust me
    2. Set up a bar with 3 buttons on it for each toons focus (that way you can focus any of your three guys and use them as a leader i use my F9 thru F12 keys as they're easy access and out of the way so you dont accidentally press and change focus(that can be messy)
    3. Set up your first skill in your rotation (icy touch for everyone pretty much i would imagine) with a macro thats something like -->
    /target focustarget
    /cast icy touch
    what this macro will do will be to lead off your damage dealing with auto targeting whatever your main/focus has targeted. ***(i dont do this however cuz if you want to sic your dks on something else with interact and want to use this skill then it auto targets what you're on and messes that up. What I do is to have a key (SHIFT+F) that does the /target focustarget that way i have to manually control the alts, forcing them to target and basically making them have a sticky target system till the mobs dead Once you get a feel for this system its only a matter of time that you'd do it this way.

    on a side note from this, the reason i use a separate key to force targeting is so that i can put each DK on a separate mob at the start of the fight for: Death grips, Interrupts, CC. This lets my tank tab target as well getting threat on everything while my dks stay on what needs to be cc'd gripped or interrupted while i can still tank

    4. okay i got side tracked there lol numba FOUR! WOOT: now that you've deciphered how your alts are going to get their target you need to bind your key for interact with target(i use Z as its in a good spot and easily spammed, yet still out of the way. Looking back, i'd prefer to put it on my E key so it can be more easily spammed (for pvp purposes and when stuff moves around faster you need to spam it more to stay in range)

    5. OKAY so now that you've set up your melee keybinds dont forget to use your follow key, for when shtuff goes crazy and you need to fix a guy thats running off, or when the mob is dead and you gotta start the chase to the next one. Put this on a modifier and on a key close by but still out of the way i use F but i'd recommend using SHIFT F or SHIFT G... or if you have a mouse with extra buttons and you're not using them put BOTH interact with target on one key, and SHIFT + that key for follow. (SIDE NOTE AGAIN!) **** MAKE DAMN SURE***** MAKE DAMN SURE ****** that you have auto follow strobing turned OFFFFF OFF OFFFFOFFOFFOFFOFF for this to work!

    6. Make sure auto strobing in jamba is turned off! (if you use it)

    7. Make sure CLICK TO MOVE IS ENABLED

    8. Basic combat: oh goody! i see a mob! ROMG target it with main( on a side note, i usually leave my main character on a manual control system so that i dont interact with target on him i prefer it this way but at the same time its nice having to not have to do anything pretty much lol) SO you see a mob, target with main, force your slaves to target, click interact with target keybind----> should lead to your guys all running toward the badguy to face smash em.

    8 1/2. Sometimes the mob will move when they get agro on your main/slaves due to the way agro works, when you first interacted your toons were basically "clicked" to move to where that mob WAS... they will continue and stop at that point so you may not be in range, just click your interact key one more time your slaves will turn and get in range, from there its just basic beatdown of mobs ie dps rotation(drop your diseases, spread them, aoe, dump runic power lol). I've grown accustom to setting up my pulling spell with chains of ice (with my target focustarget in that macro)o put the mob rooted, then interacting so my guys run over to it, this prevents this little out of range problem somewhat, but it doesnt work for bossfights andthose immune to the root effects

    9. Well then, that covers basic melee run down with a focus based system... Im gonna post this again in the new boxers forum for people to have a break down of how to set up a melee team. hope it helps communitY! I LUVS JOO! <3 :thumbup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: 8o :thumbsup: :thumbsup: :thumbsup: :thumbup:

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