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  1. #1

    Default TOW vs NS comparison list

    I want to compare these thoroughly, because TOW has so many overlooked advantages IMO.

    NS:
    • Ability to reliably kill at least one opponent.
    or...
    • Ability to panic heal yourself.

    TOW:
    • Long lasting high, unpredictable damage output.
    • Ability to kill lots of people for a long time.
    • Mana efficiency - triggers Clearcasting more often.
    • Increased healing, both from yourself and your healer.
    • Holy Paladin gets much better mana efficiency.

    I don't see why people rule out TOW so easily for arena.. it has SO many awesome advantages.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  2. #2

    Default

    I like to start my arenas 4v5 and ToW cant do that for me xD

    If you like using ToW why dont you just carry on using it
    Tilce x 4
    Twisting Nether EU - Horde


  3. #3

    Default

    Whats so great about NS is that...in 3 minutes u'll have another one. I really fail to see what i want mana efficiency for, when they rush into ur face and nuke ur main, mana burning ur healer, stun locking him to death.

    I'll put it this way: sometimes, ur sidekick is the bait, and u gotta output all damage u can in seconds, and i think a 14k instant spell can help more than 12% crit and hit with spells.
    Everyone knows that a elemental shaman often chooses NS for PvP, thats why u'll have on wotlk a knockback spell, to kinda give u time to cast that spell u couldn't with an enemy on u. Either u choose thunderstorm or NS, but then i think u will lack astral shift. i really dunno at the moment, all i know is that pvp aint pve. pvp isn't about long fights, or at least, long action fights im most cases. they come, u start nuking, kill one or at least try to, and in my case 12% crit more wont be an element of surprise.

    in the end, its about how u feel, and if u feel comfortable with 12% crit hit instead of an instant attack that most times will make them crap their pants, its ur choice man.

    perhaps thats why spell dmg gems would make a smarter choice in pvp if u have tow's. if u don't, u gotta stack a bit more crit in gems.

    as for awsome or not...

    Long lasting high, unpredictable damage output. - long lasting only if they hide behind a pillar, i wont need dmg output.

    Ability to kill lots of people for a long time. - their only five, doing los almost all the time if their smart.

    Mana efficiency - triggers Clearcasting more often. - unfortunnetly, their not mobs, they are moving self inteligent targets, that can be unpredictable. if an arena was a still spot fight, we're u aim ur spell to ur target, that would be different imo lol

    Increased healing, both from yourself and your healer. - from what i experience, i wont always spamm heals like in pve, wihout anyone bothering me. i was a high end healer and a pvp healer in my pala, and i see big differences. in pvp i will have to use a lot of tools so i can heal at least...5 times in a row. 12% helps, thats makes 30% on my pala for eg. but...i prefer my partner to insta gib someone instead of giving me more crit, and making the fight a long one. MS debuffs cant be fought with 12% crit in spells, but instead if they are killed, fast.

    Holy Paladin gets much better mana efficiency. - i have a holy paladin, for a long time. rest, read above.



    i have to say i understand ur opinion. i know what u mean. i just dont know if u know how to use NS, or if u were always unlucky with it, but in my case, in PvP, an instant attack, is an instant attack.

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  4. #4

    Default

    When you use TOW you cant have any other fire-totem in the same moment.

    Very often i won a match due a late NS+ES.

    Some of my long arena-games against heavy LOS-Teams looks like:
    You didnt manage to get an opponent down in the first 5 minutes and they nerf you with little attacks until you are oom.
    When you oom they start to attack very hard, and then i pray "plz stay alive for the next xx seconds until my NS-EM are ready again"
    Most teams are totaly unprepared for the second or third NS+EM.
    I often manage to win such games when i was oom just by not dieing and wait for my 3min-damage.

  5. #5

    Default

    Will certainly go for a holy paladin in WOTLK after theyr holy tree was changed...

    Holy shock critts reduce the next holy light spell with 2.5 seconds!!!

    If totaaam of wrath stacks my holy paladin would have had +40% critt ;D Not to speak of the talent that makes your next holy spell a 100% critt!
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  6. #6

    Default

    Its not even a question for me. I'm dropping Fire Nova Totems whenever their ready. This allows me to damage all the melee while taking out the ranged or healers first. I seem to lose if I focus on the melee first. As long as the enhance shaman is dead I can worry about everyone else and let the novas take them down.
    The Horsemen
    Archimonde - Horde
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    W�r | Famine | Pestilenc� | De�th
    Devilsp�wn

    Classic - Benediction (Horde)
    LLLL
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    Shamans

  7. #7

    Default

    The Fire Totem tree has mutiple uses, Searing Totem is really good for dropping the opponents grounding totems and stopping spell reflects from Warriors while also doing a decent amount of damage. Fire Nova a healthy chunk of timed burst damage. Searing also keeps rezzers in combat if you place them near a dead body.
    FFXIV - Aether - Sargatanas
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  8. #8

    Default RE: TOW vs NS comparison list

    Quote Originally Posted by 'magwo',index.php?page=Thread&postID=103364#post10 3364
    I want to compare these thoroughly, because TOW has so many overlooked advantages IMO.

    NS:

    • Ability to reliably kill at least one opponent.
    or...

    • Ability to panic heal yourself.

    TOW:

    • Long lasting high, unpredictable damage output.
    • Ability to kill lots of people for a long time.
    • Mana efficiency - triggers Clearcasting more often.
    • Increased healing, both from yourself and your healer.
    • Holy Paladin gets much better mana efficiency.

    I don't see why people rule out TOW so easily for arena.. it has SO many awesome advantages.
    Magwo,

    Your points are valid but I thnk your missing the strat of 4 shaman in a 5v5.

    Im in the school of though with Ellay that 4 Shaman and a Healer has no counter. SImply from the fact that I will get my nuke off and then its a 5v4 fight. What 4 classes can beat 4 shaman and a healer?

    I don't mean to point out the obvious but 5v4 isn't balanced and its possible to lose, but really 5 people should never lose to 4. In the 1800 bracket thats the problem I've been having. I drop one and then lose my main. Then its a 4v4 and we lose. I play a couple games figure out what I did wrong and we win. I just need to be a little more defensive and theres nothing they can do. If anyone stands in range for more than 2.5 seconds they're dead. 4XLB + 4X (NS+EM+CL) + 4XES = Death.

    In the next month my goal is (1891 is my personal best) +2k. I dont see any reason why I wont achieve it. Its so imminent I've already started leveling 3x Warlock and Spriest to keep me busy. I'll back up my response in a month with my rating and then follow it up with: I could never have done this with ToW. The current state of arena will not allow it.

  9. #9

    Default

    For everything exept Arena ToW is a lot more usefull then NS. currently lvl 64 and my first thought was to go for 40/21, like everyone. But after some AV's i couldn't see the point in having NS for BG. So i'm just staying 41/20 till i got some decent pvpgear to do some more serious tries at arena. With less then 200 resi i rather farm more easiliy, PVP and PvE and be pretty much sure to lose 5vs5 then have NS to have a small chance to win 1 out of 10 games.

  10. #10

    Default

    Quote Originally Posted by 'Imbest',index.php?page=Thread&postID=103901#post1 03901
    For everything exept Arena ToW is a lot more usefull then NS. currently lvl 64 and my first thought was to go for 40/21, like everyone. But after some AV's i couldn't see the point in having NS for BG. So i'm just staying 41/20 till i got some decent pvpgear to do some more serious tries at arena. With less then 200 resi i rather farm more easiliy, PVP and PvE and be pretty much sure to lose 5vs5 then have NS to have a small chance to win 1 out of 10 games.
    Right on Brother!

    I used ToW while gearing up, its a huge upgrade for anything BUT arena.

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