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  1. #61

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    BTW have you noticed how your character on the left looks like a dwarf ? Funny glitch from Blizzard

  2. #62

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    Quote Originally Posted by Kicksome View Post
    Well - up to 84 now. I'm pretty confident I can hit 85. I tried it once and missed it by about 20 seconds. Pretty crazy how a few tweaks make such a big difference.

    One thing is for sure - you have to know what packs to skip, and make that decision quick - that seems to make a massive difference. I made some really bad decisions wasting time on shielding guys etc..

    Gratz! I'm still farming gear. Long road ahead.

    PS: Can you show your 4 chars specs.
    Last edited by Devile : 02-22-2016 at 04:27 AM

  3. #63

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    Quote Originally Posted by Devile View Post
    Gratz! I'm still farming gear. Long road ahead.

    PS: Can you show your 4 chars specs.
    Hey Devile, sure.
    http://us.battle.net/d3/en/profile/K.../hero/71329804
    http://us.battle.net/d3/en/profile/S.../hero/71329807 or http://us.battle.net/d3/en/profile/S.../hero/73249681
    http://us.battle.net/d3/en/profile/K.../hero/71329806
    http://us.battle.net/d3/en/profile/K.../hero/71329805

    I ran out of keys last night so I started farming a few and put back my flails.

    For pushing 80+ I change a few things:
    I switched to doombringer for the ~20% physical - keep steed charge up all the time wasn't helping much with the flails.
    I also gave one guy "The Final Witness" - shield glare hits everyone around
    The monk runs mantra of salvation - Agility - for the 35% dodge bonus. That seems to be really helpful - I can also spam this every 3 seconds or so - to keep up an extra 20% more resistance to all.

    I keep changing things around with the specs on the crusaders. Just trying the different law combos / shield glares vs consecration and long arm of the law vs indestructible passive.

    I still need a hellfire for one crusader that rolls a useful passive. I hate farming keys, then doing like 20 uber runs and getting 1 or 2 ancients that are junk.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  4. #64

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    But how do u make it work with Steed Charge + Monk?

  5. #65

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    Quote Originally Posted by Devile View Post
    But how do u make it work with Steed Charge + Monk?
    Almost all the damage is bombardment timed with COE. So I have to time that right. I have another force move button for just my crusaders. So my monk can sit there and attack, cyclone etc... in one area, and I can just force move my crusaders back and forth across the pack. My g key will force move crusaders only, and my space bar force moves them all.

    I also have the 50% movement law on one crusader, so it helps getting around, because the monk drives - so they go as slow as the monk.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  6. #66

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    Quote Originally Posted by Kicksome View Post
    Almost all the damage is bombardment timed with COE. So I have to time that right. I have another force move button for just my crusaders. So my monk can sit there and attack, cyclone etc... in one area, and I can just force move my crusaders back and forth across the pack. My g key will force move crusaders only, and my space bar force moves them all.

    I also have the 50% movement law on one crusader, so it helps getting around, because the monk drives - so they go as slow as the monk.
    Theres a LOT of damage you are letting go of. In GR 65 I can still kill a pack with COE pony without even using bombardment (with shield glare)
    The Internet: We Know Drama
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  7. #67

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    Still working on pieces and finalizing the build more but 3 WD / 1 monk seems decent. Offensively it feels fine at Grift 56 (highest I've tried) but it needs more back end support. Trying to find the best way to juggle defensive options while still maintaining crazy dps. Sheet DPS goes up to 5 mil when you throw down triple Drums, and with a Star Metal Kukri it's always off cooldown.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  8. #68

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    So I was finally able to hit 85, while trying some new stuff out.

    A few notes. I switched out another crusader for a wizard on another account (My kids both have D3, but they never play, so I can use their (actually my) accounts as well). I had a friend power level my wizard to 500+ paragon in a few hours, while I played my main accts mostly - and just moved the wiz around to get gear and get on the same map. I was CRAZY lucky with gear on my wiz and played him solo a bunch.

    The only reason I did the wiz on another account was because my stash and character slots are totally full. Having looked back, that wasn't a great move, I should have created it on an account I already had 1000+ paragons on. So I started gearing up a wiz on one of my 4 main accounts.

    So for the 85 run, I had 1 wiz - with like 3 "Despair" upgrades on my items - but good items. 1 crusader (almost all 75+ despair upgraded), 1 support monk, 1 support barb.

    The crusader was good at picking up the globes because I ran him around randomly to get globes. The Wiz, monk, Barb pretty much just stacked on each other the whole time, while the wiz did the tornadoes with no specific positioning strat.

    So after this, I'm, figuratively, going to start from scratch with a new group comp or two. I think Crusaders are awesome for farming up to 70 or so, and getting keys, and a lot of fun to play, but I have some other ideas I'd like to try. But first I have to gear the new comp. I was able to do 80 with my other wiz, but got way behind at 83 - but my gear is also terrible at this point on my other wizard.



    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  9. #69

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    So I haven't touched Wizards at all this season but from what I keep seeing their DPS is just insane as long as the globes are flowing, is that correct?
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  10. #70

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    Quote Originally Posted by Ellay View Post
    So I haven't touched Wizards at all this season but from what I keep seeing their DPS is just insane as long as the globes are flowing, is that correct?
    Yes, as long as they have arcane power - so using globes and reaper wraps. So basically, you have a monk and a bard doing zDPS and generating globes. With the monk and Barb trying to pull everything into the wizards tornadoes. While a WD collects the orbs and provides 30% damage increase etc... So everything is basically buffing the Wizard and counting on them to pull all the DPS.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

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