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  1. #151
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by LordsServant View Post
    See above, now provide your own proof or stop wasting my/everyone's time with crazy conspiracy theories.
    I'm sorry, but Google results do not release you from the burden or providing proof for your claim of focusing windows to be an in-game action.

    Quote Originally Posted by LordsServant View Post
    We've gone over (several times now) how swapping window focus is absolutely a thing. People have banned for breaking the 1 input 1 output rule several times.

    Pretty damn simple - unless YOU can provide evidence otherwise. Go find some.
    I made this for you based off of a comic that I like:

    57pvxiZ.jpg
    Do not send me a PM if what you want to talk about isn't absolutely private.
    Ask your questions on the forum where others can also benefit from the information.

    Author of the almost unknown and heavily neglected blog: Multiboxology

  2. #152

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    Quote Originally Posted by MiRai View Post
    I'm sorry, but Google results do not release you from the burden or providing proof for your claim of focusing windows to be an in-game action.


    I made this for you based off of a comic that I like:

    57pvxiZ.jpg
    That comic reminds me of the burden of proof theist have on the claim a god exist.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  3. #153
    Member Ughmahedhurtz's Avatar
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    I'm wondering how bots/hacks relate to window focus swapping through mouse movement. Maybe I'm just thick.
    Now playing: WoW (Garona)

  4. #154

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    Quote Originally Posted by Ughmahedhurtz View Post
    I'm wondering how bots/hacks relate to window focus swapping through mouse movement. Maybe I'm just thick.
    stop being good at multiboxing, cause now its considered cheating and they will treat you like you a botter or hacking

  5. #155

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    Quote Originally Posted by pinotnoir View Post
    That comic reminds me of the burden of proof theist have on the claim a god exist.
    That's where it came from
    Wanna earn your customer's respect? Go to bat for them. Defend them and what they do. Don't roll over on command, and don't punish them for being human beings. And no, this ain't aimed at CCP.

    Keep pretending you care about EVE ISBoxers and not just their money, Lax.

    Come hang out with us in the channel "Isboxers Lounge" and discuss fittings, doctrines, or just shoot the breeze. Unlike the forums, we won't ban you for what you say. IGN: "AayJay Crendraven" and "Nolak Ataru".

  6. #156

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    Quote Originally Posted by Ughmahedhurtz View Post
    I'm wondering how bots/hacks relate to window focus swapping through mouse movement. Maybe I'm just thick.
    That's the point - they don't.

    If you can move your mouse then you're 100% fine.

    If you swap window focus thru :magic of isboxer: then it's NOT ok.

    Only one thick here is Mirai, and he's made it abundantly clear he can't debate or back any of what he says up. All he's good for is comic (pun intended) relief.

  7. #157

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    Lords, if CCP is starting to consider OS commands as means of accelerating gameplay, I'm not sure if I want to keep playing this game.
    Wanna earn your customer's respect? Go to bat for them. Defend them and what they do. Don't roll over on command, and don't punish them for being human beings. And no, this ain't aimed at CCP.

    Keep pretending you care about EVE ISBoxers and not just their money, Lax.

    Come hang out with us in the channel "Isboxers Lounge" and discuss fittings, doctrines, or just shoot the breeze. Unlike the forums, we won't ban you for what you say. IGN: "AayJay Crendraven" and "Nolak Ataru".

  8. #158
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by LordsServant View Post
    That's the point - they don't.

    If you can move your mouse then you're 100% fine.

    If you swap window focus thru :magic of isboxer: then it's NOT ok.

    Only one thick here is Mirai, and he's made it abundantly clear he can't debate or back any of what he says up. All he's good for is comic (pun intended) relief.
    Here's the thing: "magic of ISBoxer" has lots of different meanings. Let's take your Round Robin example.

    Option 1: Internal Round Robin

    * Press F1 (1) -> sends key to current window
    * Press F1 (2) -> sends key to next window in that character set

    Option 2: Multi-Step Round Robin variant 1

    Press F1 (1):
    * sends key to current window
    * Changes the title of the game window
    * Pops up a dialog letting you know you pressed the key
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
    * Enables a VideoFX viewer in the dxNothing window
    * Disables another VideoFX viewer in the dxNothing window
    * Switches focus to the next client
    Press F1 (2):
    * Repeat all actions from above

    Option 3: Multi-Step Round Robin variant 2:

    Press F1 (1):
    * sends key to current window
    * Changes the title of the game window
    * Pops up a dialog letting you know you pressed the key
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
    * Enables a VideoFX viewer in the dxNothing window
    * Disables another VideoFX viewer in the dxNothing window
    Press F1 (2):
    * Switches focus to the next client
    Press F1 (3):
    * sends key to current window
    * Changes the title of the game window
    * Pops up a dialog letting you know you pressed the key
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
    * Enables a VideoFX viewer in the dxNothing window
    * Disables another VideoFX viewer in the dxNothing window

    Option 4: Manual Round Robin

    Press F1 (1):
    * sends key to current window
    * Changes the title of the game window
    * Pops up a dialog letting you know you pressed the key
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
    * Enables a VideoFX viewer in the dxNothing window
    * Disables another VideoFX viewer in the dxNothing window
    Press ALT+ESC (2):
    * switches focus to the next client
    Press F1 (3):
    * sends key to current window
    * Changes the title of the game window
    * Pops up a dialog letting you know you pressed the key
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
    * Enables a VideoFX viewer in the dxNothing window
    * Disables another VideoFX viewer in the dxNothing window

    Just so we're on the same page and stuff, could you tell us how many "actions" by your thinking each of the above encompass?
    Last edited by Ughmahedhurtz : 03-05-2015 at 11:46 PM Reason: Doh...copy/paste dupes in option 4 removed. :P
    Now playing: WoW (Garona)

  9. #159

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    I think the ones paying attention can all agree on is the GMs have been told "If they are playing too effectively ban them"

    Maybe there is a command pee second ruling, maybe it's all up to the GM to decide, maybe Team Security had some abstract baseline of what is too effective.

    Regardless they won't talk to us and it makes me extremely uncomfortable doing anything multiboxing.

  10. #160

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    Key:

    * = [While this is an action, if done by the ingame vanilla client, it is ok by CCP. Example - press autopilot, your ship flies to jita, doing many actions. This may also be ok if said action is occurring in or out of the game client, but has absolutely zero bearing on your ability to play the game or do things in the game.

    OK --> Turns on your spotify music without having to tab out of the game.
    NOT OK --> Swaps focus to another window as a non-uniquely paired action following the above guidance (ie you did something else before the original button press, then had this action occur - such as swapping window focus to press f1 again).]

    Quote Originally Posted by Ughmahedhurtz View Post
    Here's the thing: "magic of ISBoxer" has lots of different meanings. Let's take your Round Robin example.

    Option 1: Internal Round Robin

    * Press F1 (1) -> sends key to current window ACTION
    ????? Missing ACTION to get to next window
    * Press F1 (2) -> sends key to next window in that character set ACTION

    Option 2: Multi-Step Round Robin variant 1

    Press F1 (1):
    * sends key to current window ACTION
    * Changes the title of the game window ACTION (*)
    * Pops up a dialog letting you know you pressed the key ACTION (*)
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer ACTION
    * Enables a VideoFX viewer in the dxNothing window ACTION
    * Disables another VideoFX viewer in the dxNothing window ACTION
    * Switches focus to the next client ACTION
    Press F1 (2):
    * Repeat all actions from above ACTIONS

    Option 3: Multi-Step Round Robin variant 2:

    Press F1 (1):
    * sends key to current window ACTION
    * Changes the title of the game window ACTION (*)
    * Pops up a dialog letting you know you pressed the key ACTION (*)
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer ACTION
    * Enables a VideoFX viewer in the dxNothing window ACTION
    * Disables another VideoFX viewer in the dxNothing window ACTION
    Press F1 (2):
    * Switches focus to the next client ACTION
    Press F1 (3):
    * sends key to current window ACTION
    * Changes the title of the game window ACTION(*)
    * Pops up a dialog letting you know you pressed the key ACTION(*)
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer ACTION
    * Enables a VideoFX viewer in the dxNothing window ACTION
    * Disables another VideoFX viewer in the dxNothing window ACTION

    Option 4: Manual Round Robin

    Press F1 (1):
    * sends key to current window ACTION
    * sends key to current window ACTION (with no input this is illegal as it is duplicating input)
    * Changes the title of the game window ACTION (*)
    * Pops up a dialog letting you know you pressed the key ACTION (*)
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer ACTION
    * Enables a VideoFX viewer in the dxNothing window ACTION
    * Disables another VideoFX viewer in the dxNothing window ACTION
    Press ALT+ESC (2):
    * switches focus to the next client ACTION
    Press F1 (3):
    * sends key to current window ACTION
    * sends key to current window ACTION (with no input this is illegal as it is duplicating input)
    * Changes the title of the game window ACTION (*)
    * Pops up a dialog letting you know you pressed the key ACTION (*)
    * Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer ACTION
    * Enables a VideoFX viewer in the dxNothing window ACTION
    * Disables another VideoFX viewer in the dxNothing window ACTION

    Just so we're on the same page and stuff, could you tell us how many "actions" by your thinking each of the above encompass?
    You can do whatever you want, just as long as you aren't having greater than 1 legal actions occur per 1 input.

    Super simple.

    One input, one action.

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