Perhaps a better option than separate movement keys for alts (which I used for quite some time before ISBoxer) is to have your main movement keys all the same but with ISBoxer doing the smart stuff for you.
For example, in my Non-combat key map, I have my move-forward key (actually I used the Follow Me mapped key as the base) set up like so:
Code:
Follow Me (Hotkey: E) -- "E" is my move-forward key on all toons
Option: Hold any Keystroke Actions while Hotkey is Held = ON
Step 1:
Action 1: Do Named WoW Macro -> '/follow {FTL}' in 'Quick Setup 41' -> all other
Action 2: Do Named WoW Macro -> 'Set Camera' in 'Quick Setup 41' -> all other
Action 3: E -> Self
What this does is tells everyone else to /follow your active guy and set their camera view to my preferred default angle (see below). Then once it does that, it holds down E so my main toon runs forward until I let go. This has a slight caveat in that if you move forward with it but you want your slaves to not move, you'd have to use another key to move your main forward (I use both mouse buttons for that case).
My strafe-left, strafe-right, move-backward, turn-left, turn-right keys are not mapped in ISBoxer so I can use them individually as desired. I have strafeleft/straferight/moveforward/movebackward alternate bindings in-game set to the arrow keys on all 5, so if I really DO want to move all 5 around at once, I can press the arrow keys to do that. I did not bind the turn keys because they will almost never stay in sync using the turn keys, making them rather useless.
Just FYI, my camera macro is:
Code:
/script SetView(1);SetView(1);
This immediately pops the camera to my view 1, which is set in my character's c:\games\wow\WTF\Account\<accountname>\config-cache.wtf with the following lines (I just text-edited all of them into each account's file:
Code:
SET cameraDistanceA "15"
SET cameraPitchA "30"
SET cameraYawA "0"
SET cameraDistanceB "30"
SET cameraPitchB "30"
SET cameraYawB "0"
SET cameraDistanceC "50"
SET cameraPitchC "45"
SET cameraYawC "0"
SET cameraDistanceD "50"
SET cameraPitchD "65"
SET cameraYawD "0"
Hope that helps.
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