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  1. #51

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    DHs are glass canons and that's the trade off for having high damage. As u noticed, is not like getting M6 and u will instantly faceroll the game in max difficulty. U need other end game items to be able to do that. A lot of ppl that talk about nerfing DH never even played one. Exact same thing happened with WDs and Jade set. Bnet forums were full of kids crying 24x7 about Jade being OP and that it needed a nerf when they didn't even have a WD to begin with. They just bitched cause they saw a video or a streamer facerolling T6, but never tried it and saw how long it takes to get there.

    End game builds should let u do that! That's the reason why we play this repetitive game over and over again. Farm and farm to get those items that will let u beat the game. Blizzard just needs to balance all end game items so all classes have a chance to beat the game the same way. Right now we are in good shape compared to 2.0, but there's still a lot of work to do in this matter. Blizzard needs to address those balance issues ASAP so everyone can enjoy their classes without bitching at the rest for being better.

    M6 alone lets u play T6 very decent, but u wont get far, specially in GR. Don't expect to do GR40 any time soon. If u think DHs are OP and u can easily do everything u see in videos and streams, then try it and see for yourself. In order to do amazing with a DH and be OP, u need Tasker and Theos, a good Etrayu with ramaladni's gift to socket it, Bombadiers Rucksack and an M6 set. All with good rolls. Just the 3 first items alone will take u quite a while to get. Those aren't items u will get in a week unless RNG is amazing for u. Sure there are always lucky ppl that get everything in a few days, but that's not the general rule.

    Did around 40+ T6 rifts during this last weekend and got lucky with 2 trifecta TnT, so now I have 3 DHs at 2.84 breakpoint. Upgraded a few gems, rerolled some items for more damage and tried T6 ubers. This is my last DH video, hope ppl see its based on end game gear gathered in 2 months (200+ hours on each), and not some shit u can do by playing 1 week. Enjoy



    Wizards are amazing and even easier to gear than DH. DH end game items require several rare legendaries, more complex calculations (breakpoints), etc. Wizards are a lot simpler and they can double/triple DH toughness without much effort. They only need a Firebird set and a decent weapon which doesnt need to be The Furnace. A well rolled Maximus can do pretty good, if not, a Sunkeeper + Firebird offhand. Sure, they can't burst, but they can dot and just destroy everything in time. That may not compare to DHs in lower difficulties, but in higher difficulties they can shine. Provided a good support, they can do amazing as well.

    I'm working on a multiboxing build for Wizards, with and without suppor WD. I would love to play 4x Wizards, pure damage, no support. AoE wise, they are the kings and they don't have cooldown like DHs have. I really hope Blizzard fixes Wizard bugs. I'll post a new thread once I have a decent build to show.
    Last edited by Devile : 09-15-2014 at 11:40 AM

  2. #52

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    Another good video thanks. I thought Ubers with DH's would be nice, but that was butter smooth.

    The reason I want Wizards to work is from what I have found Strongarm bracers debuff proc stacks - found a video that proved it.
    So with Black Hole in a decent round robin situation you could potentially have 120% more damage going making for really nice kill speeds. The only issue is on some elites and any Rift guardian you would not benefit from this damage and a large portion of a rift run is dps'ing down the boss, which it seems Wizards dps is not as high as DH's. Unless I'm mistaken?
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  3. #53

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    I should be a little bit better with my DHs now since I've switched 2 DHs to pure fire with Immolation Arrow. The 1 DH that had SoJ without socket now has a gem, so that will add up too.

    I don't think Strongarms stack like that, but if it's the case, then why go with Wizards that have cooldown on that skill, just go with Stampede Crusaders. 4 of them will proc Strongarm's like there's no tomorrow. That's another build I'm working on too. The main attack knockbacks and stuns, so u can imagine everything will be CC and debuffed. And Crusaders have the highest toughness and with Akarat Champion they are completely immune to CC. Stampede stuns even Rift Guardians and with 4 Crusaders we are talking about permastun of everything.

    I'm working on this too but will take me a while I guess, tho I got most of the items already.

  4. #54

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    Check this video.
    https://www.youtube.com/watch?v=TYRt8lAT7mY
    Basically shows it. I figured this is something Multiboxing can capitalize on for wizards putting in a good Black Hole rotation or with like you said the Crusaders, though a normal group could do that too.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  5. #55

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    Interesting. It should work, but Wizards won't capitalize much from this. The debuff lasts what? 5 seconds? I dont think u can stack 4 debuffs. Maybe 2 since each debuff runs its own timer and by the time the last Blackhole pulls the same mob, the first and even second debuff should be over. Not to mention de cooldown u have, making it hard to repeat at will.

    Meanwhile Crusaders can stack several times really fast since your main attack don't have any delay, and by the look of the skill, it knockbacks almost every cast with just 1 Crusader. U don't need a rotation or anything in this case. Worst case scenario, u will have 2 stacks on 100% of the time. 3 stacks around 50% and 4 stacks 25% of the time or so. No real math behind this, just assumptions.

    I'll try this for sure.

  6. #56

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    Let me know how it goes. I don't have the stamina for all this gearing also I see Crusaders don't seem to scale well like other classes do at the high grifts. It looks like the monsters just hit too hard but I'm assuming this build is more ranged?
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  7. #57

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    It will take me some time since I'm also gearing my wizards. But from initial tests, Phalanx Stampede is a very solid build. I didn't switch any of my gear to Physical damage nor I have the right weapon and shield, and was doing ok in T6. I'm sure it will scale very good once I switch to physical, phalanx damage and start getting those specific legendaries for the build. Once I'm able to do GR30+, I'll create a topic with my build.

  8. #58

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    I'm extremely sad to say I tried to back to monks to compare what I have learned on the DH's and they literally felt unplayable. The ability to keep them synchronized is a huge boon (the DH's), and the damage is so much more effective. Not having to be "on" the target for DPS to continue is very important. Everytime I have to dodge freeze or run away from Molten, 0 DPS is happening.

    Will continue on the DH path, and maybe dabble in Wizards. If they could have the WD pets scale with the GRifts, I think they would become viable again
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  9. #59

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    Multiboxing shines with ranged classes. Melee works, but AIMING is a huge problem. Unless its an AoE skill that can hit 180-360 degrees, u will hit AIR with some of your characters many times, losing a lot of DPS. Dsync is not a big problem with ranged classes since most of their skills are AoE. Doesn't matter if u are actually aiming at the target or not, u will still hit your mark. That doesn't happen with all melee skills. Monks can hit with Crippling Wave, but that's not gonna be the case for Way of the Hundred Fists. Once there's a little dsync, 1-3 monks will be facing a different direction from the target(s) and u will end up doing a lot less party damage. Not to mention all the running around to the target which adds up to a huge difference in terms of efficiency.

    WDs, I'll keep an eye on them, but I don't have much faith. FPS is a huge problem for me. Even with very good hardware, petdocs kill my FPS and it becomes unbearable. I dunno, guess I'll have to figure something else.
    Last edited by Devile : 09-17-2014 at 01:50 PM

  10. #60

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    My machine doesn't have issues, and it's not bleeding edge. Maybe I can assist on that one.
    One of the biggest items to help was setting the fps in ISboxer for each instance. I throttled mine at 30 no matter what the game wanted it to be.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

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