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  1. #51

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    ah i see..i just don't want to push 2 buttons just to force standstill

  2. #52

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    Quote Originally Posted by Nibb View Post
    ah i see..i just don't want to push 2 buttons just to force standstill
    I use ISBoxer to assign Shift+LeftClick to LeftClick and Shift+RightClick to RightClick, stops melee characters from running off while in combat and means I don't have to hold down shift all the time.

    I experimented with a shift macro as well and found it didn't work as well as assigning keymaps in ISBoxer.

  3. #53

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    Does the shift+Left click allow you to still click on items and npc's? That might be an even better improvement for me
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  4. #54

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    Quote Originally Posted by Ellay View Post
    Does the shift+Left click allow you to still click on items and npc's? That might be an even better improvement for me
    Unfortunately not. I just use a keymap on/off button, so when I'm doing things in town or need to loot / change areas / open chests I use that to turn it off. I prefer it to holding down shift all the time, but it was a bit annoying at the beginning.

  5. #55

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    always a tradeoff somewhere!

    As far as builds go, the nice thing about this game is the ability to switch classes without too much trouble.
    I love the monks and they are rocking but it's always interesting to mix and match. I may have to switch it up again O.o Although... the combo is pretty sweet as is.. ok I'll stop talking out loud and try out stuff.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  6. #56

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    250-300k damage crusaders and I moved up to T2, fire chain elite can hurt but otherwise progress is going ok!

  7. #57

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    I've been doing T3 with my 4 Wizards. Arcane torrent with both blackhole and frost nova using round robin to keep elites/bosses perma CCed, which is fun. Feels like the old CM days :P I want to get a Wand of Woh or four and play around with that build though.

  8. #58

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    Just started out, learning the ropes slowly but it's quite amazing what you can do once you put some time into setups.
    Having a main account before starting multiboxing helped quite a bit with leveling up.

    Hardest part before you can really boost all your characters to 70 fast is getting each account into adventure mode, I'm not sure what the exact mechanics are but once you kill malthael you unlock adventure mode (60+?). After that it's easy as pie to level up characters.

    This only works if you have a booster main account: 1 main + 3 alts
    Load up a T6 adventure mode game with one of the alts.
    Select a4 bounty hellrift, join with all characters.
    Leave low level character at waypoint, proceed with main character. They'll get credit for everything just standing there.
    Clear bounty + very often spawned cursed chest.

    1-50 you'll oneshot pretty much anything
    50-62 can will get slower, depending on your main's gear
    62-70 cursed chests will become very hard to do, trick here is to create 4 seperate games and fish for "clear hellrift 2", yielding significantly more xp and can be cleared very easy.

    Bottleneck is mostly 65+ depending on your main characters gear, but in hindsight you might as well just level up the other 3 multiboxed in adventure mode rifts from 65-70. Either route should take about 1-2 hours from 1-70. Anyway was my way of doing it, I'm not aware of faster ways currently but happy to learn if there are.

    Current teams and experimenting:

    4x WD's : ~300k dps farming normal bounties currently, rifts on t1 took about 15-20 mins to clear. Goal here is to gear up and push 600k dps while farming a1 bounties for ring of grandeur. Skillwise I'm not really set yet on what is best since the damage isn't yet that high, switching alot between acid rain/firebat-sycopaths/locust.
    4x Wiz: Very tempted to try them out reading posts on this forum, round robin with things like black hole/frost nova sounds amazing. Got amazing luck with 3/4 characters having a firecoat, once last one has one too I'll be giving it a go.
    4x DH: Not sure what to do with these guys, firecoats and reaper wraps might make em viable since hatred generation is in a terrible spot right now.

    Loving it sofar.

  9. #59

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    Just started boxing in D3 last weekend. Had a horrible time at first with desync, but figured it out via the irc channel (thanks Lax).

    Playing 4x Barbs with an insane setup planned. This is going to take some time for sure, but currently going a throw build with warcry for increased defenses. Here is a link to my current build: http://us.battle.net/d3/en/calculato...RP!VSeX!ZYcacb

    Now for notation, what I'm planning on doing for each of these barbs requires 1 crucial item: http://us.battle.net/d3/en/item/ring...randeur-3qRFop

    With this item, I'll be able to eventually take advantage of two crucial set bonuses: Immortal Kings (for perma ancients) and Asheara's (for spawning followers) With 'cannot die' tokens on each follower, and unites on each, as well as any type of summonable (like Maximus on the enchantress, Genzaniku, or Skycutter on the templar, and some sort of dps or CC type on the scoundrel, like Windforce).

    Currently up in arms about best weapon choices, and for now http://us.battle.net/d3/en/item/the-...-axe-of-sankis with http://us.battle.net/d3/en/item/the-...undredth-spear seem like the most logical.

    I'll keep updates going, and I do stream occasionally on twitch.tv/kaveduck

    Cheers!

  10. #60

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    That ring is nicknamed Ring of Requirement because essentially it is required :P Can only be found in A1 bounty cache or A4 but act 4 is random between acts 1 through 3, so if trying to get it I would just farm A1 over and over.

    Wizards with a Black hole rotation are smooth sailing, I was able to tackle enemies I had thought were a lot more difficult than I should simply because you lock them down from far away and just plug damage into them. If they had a teleport ability similar to Dashing Strike. I would be playing that class right now.

    Last night I tried out 4x Witch Doctors with maybe 250k ~ avg dps each, they were fresh 70's... and I'm not sure what it was but I just didn't like the feel of the pet build I was going for. With 5 dogs per char and a garg out, you end up with half of your pets sitting there and doing nothing. I will say there was not a large chance of dying because of how much defense that affords your team but the dps felt low which is probably just a gear thing.

    I'd like to incorporate any team that is made with a monk because they just seem to speed things up significantly with run speed / increased damage / monster pull.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

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