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  1. #1

    Default Not possible to send draging mouse movements?

    Hi,

    I recently stumbled upon hotkeynet, but from what I can gather it is not possible to send dragging motions to a second computer? How is the program of any use then? I mean how would you turn your character? (Please don't say keyboard turning).

  2. #2

    Default

    Sorry, but it's keyboard turning for slaves. I don't think there's any programs that work that way, which is one of the reasons why /follow is generally a requirement for multiboxing in any game.
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  3. #3

    Default

    Was afraid of that and it think combat breaks follow in swtor :/

  4. #4

    Default I found this....

    Quote Originally Posted by Cyberloader View Post
    Was afraid of that and it think combat breaks follow in swtor :/
    Hello All,

    I was trying to find something that would carry out the function you are talking about because I would like to have that function as well. I came across this code:

    <Hotkey ScrollLockOn>
    <PassThrough>
    <SendLabel w2>
    <KeyDown LShift>
    <Wait 30> // MAY NOT BE NECESSARY
    <ClickMouse Down LButton NoRestore>


    <HotkeyUp ScrollLockOn>
    <PassThrough>
    <SendLabel w2>
    <ClickMouse up LButton NoRestore>
    <Wait 30> // MAY NOT BE NECESSARY
    <KeyUp LShift>

    It works very well if you play a sandbox game or one like rift that will allow mouse movement. It works exactly the same as a regular mouse macro for HKN once you turn a repeater/turbo hardware mouse function on the gaming mouse. You must define a hotkey to be pressed in order for it to function properly. Once you get it going, all you do is hold down the key for spam mouse movement. I do believe that is a way to make the function sleep with another software to allow dragging and mouse turning, but it may be considered Botting so I highly recommend caution if delving deeper on how to create such a function.
    Last edited by sugoijason1 : 04-19-2016 at 02:34 AM

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