Quote Originally Posted by HydraCoder View Post
Manage your CPUs and GPUs (Dev inquiry: Clock rates, core affinities, fan speeds?)
Which CPU runs which game?
Can you assign a specific graphics card to some clients, and have the others run on a different card?

Quote Originally Posted by HydraCoder View Post
Program your input devices (Dev inquiry: polling rates, macros, keymaps?)
Can you use fancy mouse and map/bind it to use the extra buttons?
Will you be able to use the 18 extra keys on a G15 Keyboard?

Quote Originally Posted by HydraCoder View Post
Ability to build my own custom widgets via an overlaid UI (Dev inquiry: Elaborate on the possible functions of these widgets.)
This is essentially the Click Bars, within IS Boxer.
You can import an image (I believe in .png format) or use text; clicking on the graphic/text in game, is the same as using the hotkey to activate the mapped key.

Quote Originally Posted by HydraCoder View Post
Sandboxing - ability to run multiple copies of games on the same system (Dev inquiry: What games specifically are you unable to run more than one copy of on the same system?)
Numerous games will not run boxed, unless they are the active window; the majority of the boxing options cannot run a large amount of games out there.
Everquest and Lord of the Rings Online, require a window to be in focus for you to use the mouse in that window.
Diablo III won't (without Sandboxing) allow more than one instance of the game to be run on the same system.
There are probably others like this.

IS Boxer basically runs on Inner Space, which is a layer between the game and the operating system.
So the game can be made to think each window has focus, when really only the current window has focus.
Not really sure how Lax has done this, but IS Boxer works with a multitude of games that no other boxing software supports.