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  1. #1

    Default Power Auras and MultiBoxing

    1 of my boxers slaves is a Shadow Priest, and at times if i'm Dual boxing, I might join a group with another shadow priest, I'm trying to get it so that Power Auras only works for my actual shadow priest's debuffs that are put on the mob, for example Dev. Plague, here is the export i made:
    Version:st3.0.0J; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:botrue; icon:stInterface\Icons\Spell_Holy_Stoicism; size:nu0.28000000119209; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; begin:nu0; x:nu-112; customsoundend:st; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stReligionist; bufftype:nu2; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st=; realaura:nu1; randomcolor:bofalse; threshold:nu50; exact:botrue; id:nu2; HideRequest:bofalse; textaura:bofalse; Active:bofalse; anim2:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; soundend:nu0; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; tooltipCheck:st; GTFO:nu0; aurastextfont:nu1; stance:nu10; spec2:botrue; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec1:botrue; Instance25Man:nu0; isSecondary:bofalse; thresholdinvert:bofalse; inRaid:nu0; combat:botrue; Showing:bofalse; UseOldAnimations:bofalse; buffname:stVampiric Touch; y:nu284; off:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu2; timer.a:nu1; timer.HideRequest:botrue; timer.id:nu2; timer.InvertAuraBelow:nu0; timer.cents:bofalse; timer.HideLeadingZeros:bofalse; timer.Showing:bofalse; timer.enabled:botrue; timer.y:nu212; timer.h:nu1.3999999761581; timer.ShowOnAuraHide:bofalse; timer.Transparent:bofalse; timer.UpdatePing:bofalse; timer.ShowActivation:bofalse; timer.x:nu-100; timer.Texture:stDefault

    Where did I go wrong? or is it not possible?

  2. #2

    Default

    Yes its possible, i do this with multiple paladin judgments.

    This text block without CODE tags works for VT and not DP?

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