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    Default How to advance multiple round-robins together.

    Let's say for example, you are planning on taking Nature's Swiftness for your Feral Druid team in Cataclysm.
    That gets you five on-demand instant casts.

    Looking at the available nature spells, the most likely candidates are:
    - Battle Rez
    - Cyclone
    - Healing Touch



    It is easy enough to create one of these, as a round-robin effect within IS Boxer.
    For example:

    Mapped Key (NS_Healing Touch)
    Hotkey: Backspace
    Five Steps.
    1)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid A
    2)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid B
    3)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid C
    4)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid D
    5)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid E

    Then do the same, for the second spell and the third.



    Except, if the first Druid were to cast Nature's Swiftness + Healing Touch...
    And one of your team died, you'd want the Nature's Swiftness + Battle Rez to go to Druid B, and not Druid A.

    So we modify the mapped keys to include:
    Keymap Actions > New Mapped Key Step Action.
    And then set it as follows:
    - Target: All Windows
    - Keymap: General (or wherever our other NS macro is)
    - Mapped Key: Other NS Mapped Key
    - Step Adjustment: "Set To" and "x"

    Assuming we went with three Nature's Swiftness mapped keys, our modified mapped key will be similar to:
    Mapped Key (NS_Healing Touch)
    Hotkey: Backspace
    Five Steps.
    1)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid A
    - Mapped Key Step Action - Set NS_Cyclone to Step 2
    - Mapped Key Step Action - Set NS_B.Rez to Step 2
    2)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid B
    - Mapped Key Step Action - Set NS_Cyclone to Step 3
    - Mapped Key Step Action - Set NS_B.Rez to Step 3
    3)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid C
    - Mapped Key Step Action - Set NS_Cyclone to Step 4
    - Mapped Key Step Action - Set NS_B.Rez to Step 4
    4)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid D
    - Mapped Key Step Action - Set NS_Cyclone to Step 5
    - Mapped Key Step Action - Set NS_B.Rez to Step 5
    5)
    - FTL Assist Me (Target: Current Window)
    - Send Keybind (Whatever your macro is on) to Target: Druid E
    - Mapped Key Step Action - Set NS_Cyclone to Step 1
    - Mapped Key Step Action - Set NS_B.Rez to Step 1

    Which gets us three mapped keys, each performing a round-robin action.
    Each mapped key consumes a Nature's Swiftness for the current Druid.
    And then advances the other two to the next Step.
    Which means, even if we use a different NS Mapped Key, the next cast should also be instant on the first press.
    Last edited by Ualaa : 05-10-2010 at 02:50 AM Reason: Changed Title
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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