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  1. #1

    Default Problem with IWT

    Ok i use jamba and Isboxer and for the most part it serves me well, however I created a new team for farming rep in ICC with my guild, it just consists of a Pally tank and a DK dps.

    On both players i have either a TPS spam button or a DPS spam button, both are set up with click macro's, I am also using jamba so it is a FTL setup.

    I mainly play the tank as my main char and have the dk on follow with IWT and CTM on. My problem is:-

    On single targets the dps works fine (needs a little tweaking avg 2.9k dps), but wen i have multiple targets the sfter the first mob is dead my targeting keeps switching back to the dead mob, i have to keep clicking on the target several times to get my dps to attack it, as well as my tank. And somtimes the dps char just goes running off into the distance (this I can live with at this momment in time), but the retargeting of the dead mob is a problem when i am trying to hold aggro on mobs.

    Anyone have any tips or pointers that i can look into?

    Thanks in advance

    But on a plus side, when we needed 2 tanks for one of the big Skelly guys in ICC, my DK is a tank as well, so helped to share the cleave

    I am lucky in respect to the fact that I am in a small guild, and as long as there are not 10 normal people wanting to do a rep run, I am able to take the 2nd char in, cos low DPS is better than no DPS

  2. #2

    Default

    I'd have to see your config to give you a definite answer (see http://isboxer.com/forum/viewtopic.php?f=18&t=13 for a quick explanation of how to do that)

    But.. there is a known issue with Interact with Target + Click to Move where characters will keep running past the mob instead of stopping. The solution is to only hit it as often as you need and hope for the best. You should also have a Follow key handy. When I'm using IWT and my guys run past the mob, I hit my follow key to bring them back reliably.

    As far as retargeting, it sounds like your assist might be messed up -- make sure it's not making your current character assist (if your other guy has that corpse targeted still for example...). The FTL assist set up by the Quick Setup Wizard is correct, so you would have had to change it to create this bug.

    Beyond that, there is also a bug(?) in WoW where if you are targeted on a corpse it might automatically select another mob to start using your abilities on. To get around this, I use macros that start with
    /stopmacro [target=target,noexists] [noharm] [dead]
    (yes, the target=target part is redundant and unnecessary, but it doesn't hurt either and it's been part of my copy/paste for a long time and I don't really care enough to change it)

    Actually every combat macro I use uses this basic template:
    Code:
    /stopmacro [target=target,noexists] [noharm] [dead]
    /startattack
    /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    /console Sound_EnableSFX 0
    /cast whatever
    /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    /console Sound_EnableSFX 1
    This way I don't have to listen to "i dont have mana" or get spammed with UI warnings about spells being on cooldown, etc.
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

  3. #3

    Default

    So a quick question on this. I have been trying to use interact with target using /console autointeract 1 to enable click to move for the mouse and the /console autointeract 0 to disable it. I input this as a keymap and enter as a macro but it does not seem to work.
    Is there some other way I should be doing it? I have it on it's own step in the key map.
    Sorry for slightly highjacking the thread :P

  4. #4

    Default

    theres absolutely no point in doing that tbh, its a setting and a keybind to turn it on, and you should never really have to turn it off. Not sure why anyone would want to toggle something every time they use it when you can just as easily leave it on without reprocussion **

  5. #5

    Default

    The reason I want it toggled off is because with Click regions in ISBoxer right clicking a spell on the region can make my toons run off in that direction, which has resulted in deaths, particularly in FoS on the ramps.

  6. #6
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    Calgary, AB and Vancouver, BC
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    Default

    The /console AutoInteract 0 (or /console AutoInteract 1), are used to enable or disable the Click to Move portion of Interact With Target.

    With CTM is off, IWT cannot move your toons.
    You cannot enable/disable IWT via macro/script, but you can CTM.

    If your dps spam includes IWT, you'll either want a way to disable that mapped key.
    So when it is called, nothing happens.
    Or a way to disable CTM, so when you press the dps key, your toons don't run around.

    I use both in my configuration, for non-melee teams.
    It essentially disables CTM on the active toon.
    But enables it on the slaves.

    For melee teams, I leave CTM enabled for all toons at all times.
    And just use the IWT mapped key toggle.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  7. #7

  8. #8
    Member
    Join Date
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    Default

    Quote Originally Posted by crowdx View Post
    so how do you switch off mouse movement? is it just used as a macro??

    Example K - Click to Move (on Slaves only)
    For those of us who want to have CTM enabled on the slaves, to facilitate having the slaves move closer to quest NPC's or Flight Masters automatically, but who do not like having it enabled on the active toon.

    Create two Keymaps, in General Keymaps.

    Keymap 1, "CTM Off".
    Hotkey: Alt + Ctrl + ,
    New Macro Action.
    Target: Window (Current)
    Key Combination: Control + Alt + ,
    Display As (in Step): Checked; "Ctrl + Alt + Comma (CTM Off)"
    In macro generator: /console AutoInteract 0

    Keymap 2, "CTM On".
    Hotkey: Alt + Ctrl + .
    New Macro Action.
    Target: Window (All w/o Current)
    Key Combination: Control + Alt + .
    Display As (in Step): Checked; "Ctrl + Alt + Period (CTM On)"
    In macro generator: /console AutoInteract 1

    Then modified the Follow/JambaMaster Keymap (Control Keymaps)
    Added (twice) - Key Map Actions >> Do Mapped Key Action.
    a) Window: Current, General, CTM Off.
    b) Window: Current, General, CTM on.

    Apply these two modifications to the Keymap which runs automatically on PiP switch.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #9

    Default

    Ok now i am having a problem with new teams, none of my functions are being passed to the other windows, i cant follow, do any of the dps keys or make a group! new group was created via the wizard

    I downloaded and installed the new version, now it dont work, my old groups are working fine

    any help?

    thanks

  10. #10

    Default

    With your new teams, did you make sure you dragged the groups into the keymaps? i.e. when you look at a keymap are the new groups listed in the bottom character set section of that keymap?
    Something I have done when making new groups is to copy an existing group, paste and rename and then update the toons in the group, this way all the settings for the original group come with them. The setup wizard kind of does the same thing but it does not port in any new keymaps you may have created and so you then need to drag the new team into that keymap character set when using the wizard.

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