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  1. #21
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    Correct, Emps.

    All I really care about, is that the toons spread out when needed.
    But having them in separate ATG's, can be adapted to any formation you desire.
    If need be, you could have the active toon join a 5th group, if you wanted all five toons to move.





    Slats pointed out, in the ISBoxer forums...

    My 3b step, where each toon leaves each of the groups, could be accomplished via a Mapped Key.
    Instead of removing:
    - Slot 1 from Group A.
    - Slot 2 from Group A.
    - Slot 2 from Group B.
    - Slot 3 from Group B.
    - Slot 3 from Group C.
    - Slot 4 from Group C.
    - Slot 4 from Group D.
    - Slot 5 from Group D.

    We can create a Mapped Key for this. Call it whatever (Leave Dynamic Groups, maybe).
    So the 3b Step would be, Do Mapped Key Action - Keymap: General, Mapped Key: Leave Dynamic Groups, Target: All Windows.

    And then the Mapped Key would be:
    - Name: Leave Dynamic Groups
    - No Hotkey.
    One Step.
    - New Target Group Action: Target - All of Group A; Action - Leave Group A.
    - New Target Group Action: Target - All of Group B; Action - Leave Group B.
    - New Target Group Action: Target - All of Group C; Action - Leave Group C.
    - New Target Group Action: Target - All of Group D; Action - Leave Group D.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #22

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    Thanks Ualaa. I am digging ATGs quite a bit and kinda drawing out what I want but still not very keen to it at this point. It'll get better though. Was just wondering how the client will react with both "w" + "q" pressed down with shift+~. I guess I have to try it out when I get home. Thanks again!
    "Patchwork should not be allowed in a BG"



  3. #23
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    It works the same, from IS Boxer pressing it, as it does holding both keys at once without IS Boxer.

    You just want to make sure the drop down box, beneath the hotkey selection window, is set to "on" for Hold Keystroke Actions while key is held. That way, you can hold Shift ~ (or whatever your hotkey is, for the formation you are doing), and the toons will continue to move in the defined directions, until you release the key.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #24

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    Quote Originally Posted by Ualaa View Post
    My 3b step, where each toon leaves each of the groups, could be accomplished via a Mapped Key.
    Instead of removing:
    - Slot 1 from Group A.
    - Slot 2 from Group A.
    - Slot 2 from Group B.
    - Slot 3 from Group B.
    - Slot 3 from Group C.
    - Slot 4 from Group C.
    - Slot 4 from Group D.
    - Slot 5 from Group D.

    We can create a Mapped Key for this. Call it whatever (Leave Dynamic Groups, maybe).
    So the 3b Step would be, Do Mapped Key Action - Keymap: General, Mapped Key: Leave Dynamic Groups, Target: All Windows.

    And then the Mapped Key would be:
    - Name: Leave Dynamic Groups
    - No Hotkey.
    One Step.
    - New Target Group Action: Target - All of Group A; Action - Leave Group A.
    - New Target Group Action: Target - All of Group B; Action - Leave Group B.
    - New Target Group Action: Target - All of Group C; Action - Leave Group C.
    - New Target Group Action: Target - All of Group D; Action - Leave Group D.
    Hrm. I tried cleaning up the control mapped keys by doing exactly as you've directed above. It didn't work for me. My characters didn't move a bit. Not quite sure why when the new mapped key is called above the "joins". i've checked it a few times and backed it in/out to no avail. so i went back and did it the long way. Was even able to squeeze in a line-formation in addition to the box formation. i think my control mapped key ended up having close to 30 actions each (with all the "leaves" and "joins").. it's convuluted but it works for now. Thanks again for the help Ualaa.
    Last edited by emps : 04-29-2010 at 03:37 AM
    "Patchwork should not be allowed in a BG"



  5. #25
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    I'm using the multiple leave/join version, as it works.

    But Slats did point out, you could accomplish this with a mapped key, so I thought I would share that.
    If I was doing it from scratch, I'd go with the mapped key route, to empty the dynamic ATG's.

    But... the longer version works, and if it's not broken, it doesn't need to be fixed.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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