You want a weighted priority.
Mosg2's Manifesto basically suggests something like this:
Two step mapped key.
Execute a step on press or release.
Reset to step 1, "5" seconds after most recent press.
Step 1
Do Mapped Key Action > FTL Assist Me > Target: Current Window
Do Mapped Key Action > Mind Freeze
Key Action > Your Warcraft Howling Blast Keybind > All Windows
Step 2
Key Action > Warcraft Keybind A > All Windows
Key Action > Warcraft Keybind B > All Windows
Key Action > Warcraft Keybind C > All Windows
Key Action > Warcraft Keybind D > All Windows
Key Action > Warcraft Keybind E > All Windows
Key Action > Warcraft Keybind F > All Windows
Explanations...
Create a mapped key, called Mind Freeze.
Give it four steps.
Step 1: Keystroke Action > Warcraft Keybind for Mind Freeze > DK #1 as Target
Set this to not advance to the next step for 2.5 seconds.
Step 2: Keystroke Action > Warcraft Keybind for Mind Freeze > DK #2 as Target
Ste this to not advance to the next step for 2.5 seconds.
Step 3: Keystroke Action > Warcraft Keybind for Mind Freeze > DK #3 as Target
Set this to not advance to the next step for 2.5 seconds.
Step 4: Keystroke Action > Warcraft Keybind for Mind Freeze > DK #4 as Target
Ste this to not advance to the next step for 2.5 seconds.
With Mind Freeze talented, it costs no Runes and no Runic Power.
And it is off of the GCD, so you can Mind Freeze + Anything else, at the same time.
So your main DPS Key, will have DK 1 Mind Freeze the kill target, as you spam away.
And not advance to step 2, until 2.5 seconds have passed.
Although ideally you are spamming quickly, say 2-5 presses per second.
So close to exactly 2.5 seconds later, the Mind Freeze mapped key can advance to Step 2.
Which has another Mind Freeze launch...
In this way, without managing anything, you will Mind Freeze the current target, approximately every 2.5 seconds.
You can use whatever keybinds you want.
But you want six keybinds in warcraft.
Put Howling Blast on the first one (Keybind A).
Put Frost Strike on two of them (B and C).
Put Blood Strike on one of them.
Put Necrotic Strike (Plague Strike, if you're not 83 yet) on one.
Put Hungering Cold on one.
This is a pseudo priority sequence.
You should HB if that is available.
And Frost Strike quite often; possibly go Frost Strike on A/B/C.
When you don't have the Frost Runes or Runic Power, you will Blood Strike/Necrotic Strike/Hungering Cold.
Your main DPS is Frost Strike.
But Howling Blast is AoE pressure on multiple targets.
And it is glyphed to apply Frost Fever.
Plus Frost Fever is talented to Snare and Reduce casting speed.
Necrotic Strike is anti-healing.
Blood Strike is a Blood Rune that will regen as a Death Rune allowing for Howling Blast or Necrotic Strike.
Hungering Cold is semi-random, but helps out often enough.
Talent in Unholy, to restore a rune when a disease is cleansed.
So anytime they cure Frost Fever (your only disease), which is removing the cast-slow or snare, you get a Frost Rune back and can immediately Howling Blast from your spamming of the attack key.
Have Anti-Magic Shell, Icebound Fortitude, Pillar of Frost, etc on their own keybinds.
Definitely glyph Hungering Cold, to make it runic power free.
I glyphed Anti Magic Shell for the extra 2 seconds.
Get the range increase for Death Grip (major) and the Death Grip (minor), as Death Grips are our defense against being snared/rooted.
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